SkullDorado

From RogueBasin
Revision as of 11:48, 20 March 2013 by Potsticker (talk | contribs) (info template touch-up)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
SkullDorado
7DRL
Developer Adam J. Piskel
Theme Pulp Adventure
Influences ZZT, Maziacs
Released 17 Mar 2013
Updated
Licensing Closed Source
P. Language Java
Platforms Android
Interface Graphical tiles, ASCII, Touchscreen
Game Length Short
Official site of SkullDorado


SkullDorado is a coffeebreak roguelike


About

While researching jungle ruins you've come across mention of a glo­ri­ous empire, the capitol of which was a massive city of gold. And the only clues to this wondrous place is inscribed into idols shaped as skulls of solid gold, left littered around the ancient temples constructed by this empire. Making camp, you set off to discover and bring back these golden idols hoping that each one will bring you closer to finding the fabled city and wealth unimaginable.

SkullDorado is a Roguelike made in seven days for the 2013 7DRL Challenge.

Downloads

[1] 1.0 release on Mar. 17, 2013


Controls

Controls are simple, just swipe a direction to move. Tap to wait or to use an item you've picked up. You can carry three items, plus the idol if you've found it. Return to the camp with an idol to move on to the next set of ruins. Doors can be closed by tapping/?waiting while standing next to them. Helpful if you've just opened into a room pop­u­lated by fast and dangerous jaguars.

Discussions

Screenshots

I67KC5V.png N59sFsE.png 7AlQPlQ.png