Possession
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Possession 2 | |
---|---|
Developer | Taylor Vaughan |
Theme | Humor/Fantasy/Horror |
Influences | ToME, Brogue, Dungeons of Dredmor, Dungeon Crawl Stone Soup, Oddworld |
Status | In Development |
Released | In Development. Planned for late 2014 release |
Updated | N/A |
Licensing | Closed Source |
P. Language | Lua |
Platforms | Mac, Windows, Linux |
Interface | Keyboard or Mouse |
Game Length | Short |
Official site of Possession 2 |
Sequel to Possession: Escape from the Nether Regions.
You play as a ghost escaped from the Nether Regions, trying to make your way to the surface. You are incredibly frail, but have one advantage: you can possess the bodies of the monsters you encounter.
Features:
- Dozens of possessable monsters, from the horrifying to the hilarious, with a wide variety of powers.
- Special themed levels with unique hazards, creatures and layouts.
- Item-less gameplay. The dead have no need for worldly possessions, they just slow you down.
- A monsterpedia, which tracks your stats and the details of the monsters you possess.
- Entirely playable with just the keyboard, just the mouse, or a combination of the two.
- Quick to pick up and play. Unlike most roguelikes, Possession 2 is designed to be easy for beginners to play, but still offer enough depth for more advanced players.
- Both ASCII and graphics modes.
- Exploding bodies!