Talk:CryptRL
Near future TO DO List (current version 0.6590) =
- no tourMonde() when @ is blocked by a wall
- fix the restart/animThread bug (add &&!an.getLeJeu().monde.perso.getMort() in TerrainPanel AnimThread while/if)
- "The switch between levels is odd: it takes a long time"
- pack the save datas of one character in one serializable class instead of several files.
- "If there's only one thing to activate or talk to, don't show a choice dialog."
- "The minimap seems to give away the positions of things you can't see."
- must fix that.
- start adding more complex outdoors generations (=>towns, etc)
- enlarge following creature checked area (when switching between levels)
- delete dead creatures from toGuard arrays (not for Animals)
- add a coward boolean. (sheep=>true) Always setFlee(true) when foe detected.
- several new spells and potions to add in order to take advantage of some recent features : friendship, ventriloquism, catwalk, etc.
- add a taming action ? (using the chat command)
- add some kind of a "I surrender" action (using the chat command) ?
- items prizes must be fixed and balanced.
- next level Xps must be balanced.
- buy a lantern, kill morgoth
Far Future TO DO list:
- a lot.
Crypt.