The Temple of Torment
Revision as of 01:54, 3 July 2016 by BandW2011 (talk | contribs) (→Description: Added information from game's official website FAQ)
The Temple of Torment | |
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Stable game | |
Developer | Aukustus |
Theme | Fantasy, Late Medieval |
Influences | Diablo, Baldur's Gate, ADOM, d20 |
Released | Jan 2014 (Alpha 1) |
Updated | 6th June 2016 (Stable 9.1) |
Licensing | Freeware, Closed Source |
P. Language | Python + libtcod |
Platforms | Windows, Linux (with Wine) |
Interface | ASCII, Tiles, Keyboard, Mouse |
Game Length | 8+ hours |
Official site of The Temple of Torment |
Description
The Temple of Torment is a fantasy roguelike with stronger focus on plot, quests and interaction with NPC's.
The game is set in a fictional area called Faywyn. The main objective is to end the demon attacks that have been coming from somewhere below the temple of Undershire, the so called The Temple of Torment.
Features
- Over 130 items
- Over 100 spells and talents
- Over 60 monsters
- Mouse support
- Graphical tiles from Fernando "Endorya" Pereira and Adam Bolt's free Angband tileset
- Shops
- Eating & drinking
- Diseases
- Multiple quests
- Deities
- Optional perma-death (Hardcore Mode)
- Party members
- Everything calculated with a simulated d20 (Incompatible with d20 System)
Locations
- 30 world map locations
- Caves
- Villages
- Fortifications
Quests
- Features 35 different quests
- Side quests are unlocked when progressing inside the main dungeon
Classes
- Fighter
- Paladin
- Monk
- Barbarian
- Ranger
- Rogue
- Bard
- Gunslinger
- Cleric
- Sorcerer
- Druid
- Warlock
Platforms
- Tested on Windows XP, 7, 8.1 and 10
- Tested on Debian 32bit and 64bit with Wine
Development
- Development started on 1.8.2013
- Development thread: http://forums.roguetemple.com/index.php?topic=3797.0