The Thirty One Lieutenants of Sorcerer Bedsui
The Thirty One Lieutenants of Sorcerer Bedsui | |
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Stable game | |
Developer | Antumbrastation |
Theme | Fantasy |
Influences | ChessRogue, Hneftafl |
Released | October 14th 2017 ({{{relver}}}) |
Updated | November 11th 2017 ({{{updver}}}) |
Licensing | Closed source |
P. Language | Java |
Platforms | Windows, Mac, Linux |
Interface | Keyboard, ASCII |
Game Length | 10 hours |
Official site of The Thirty One Lieutenants of Sorcerer Bedsui |
The Thirty One Lieutenants of Sorcerer Bedsui is a turn based, squad combat roguelike.
Plot
Chaos blankets the world. From his tower in the southern marches, the illusionist Bedsui manipulates the minds of many great Kings and Emperors, sowing war and discord. But soon the madness ends! Steeling their resolve, a band of adventurers prepares to storm the tower and defeat the sorcerer. However, between them and their goal await Bedsui’s many servants…
Combat Mechanics
All combatants, monsters and player characters, move about the board like tafl pieces (or the rook from chess), only stopping when blocked by a wall, unit, or wandering into an enemy’s melee range. In most roguelikes, the melee range for units are the eight immediately adjacent squares. In T31LoSB different weapons provide different melee ranges specific to the weapon type.
Units, player and monster, are fragile. Any attack which rolls higher than a unit’s relevant defense stat is fatal. The intent is the create combat that focuses on maneuvering and coordinating a squad of various weapon types, and where trapping enemy units is the primary challenge of killing them instead of relying on more hit points and stronger attacks.
User Interface
Instead of key bindings, T31LoSB uses an in built command line for all player input; it’s typo tolerant and has predictive text features.
Screenshots