Possession: Escape from the Nether Regions
Revision as of 22:22, 16 July 2019 by Rickton (talk | contribs) (Rickton moved page Possession to Possession: Escape from the Nether Regions: Moving it so that Possession (the game formerly known as Possession 2) can be moved to the Possession spot.)
Possession: Escape from the Nether Regions | |
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7DRL | |
Developer | Taylor Vaughan |
Theme | Death, Survival, Contempt for the Flesh |
Influences | ToME, Brogue, Dungeons of Dredmor, Oddworld |
Released | Mar 16, 2013 (7dRL Edition) |
Updated | October 1, 2014 |
Licensing | Closed Source |
P. Language | Lua |
Platforms | Mac, Windows, Linux |
Interface | ASCII,Graphical, Keyboard, Mouse |
Game Length | Short |
Official site of Possession: Escape from the Nether Regions |
You play as a ghost escaped from the Nether Regions, trying to make your way to the surface. You are incredibly frail, but have one advantage: you can possess the bodies of the monsters you encounter. A sequel, Possession 2, is currently in production.
Features:
- 5 levels, each with unique possessable monsters
- A wide variety of creature powers
- Exploding bodies!
- Item-less gameplay
- A monsterpedia, which tracks the details of the monsters you possess
- Quick to pick up and play
- Humorous descriptions
- Separate graphical and ASCII modes for creatures and the environment.