Religious Constraints (Rules)
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This article is based on a discussion in rec.games.roguelike.development to which the following individuals contributed: Michael Blackney [michaelblackney@hotmail.com] Josh Fishman [fishman@ext.rlab.cs.nyu.edu] Dani?«l L?¶wenstein [dlowen@xs4all.nl] - No cheat: will not try to scam people when buying/selling/trading items. - No kill: will try not to kill other members of the same race. - No kill any: will try not to kill other creatures of any race. - Honour elders. - No lie. - No steal. - No take: will not pick up objects from the ground. - Fight evil: will attack who it conceives to be its enemies on sight. - No retreat. - No surrender. - Caste: only speaks/interacts with others if they are of a similar social standing. - No gluttony. - No greed: will give away items if they think others need them more. - No revenge. - No fighting. - Fair fighting: like the knights/samurai in Nethack. - Silent. - No trespassing: will understand not to enter others property uninvited, and will also not like others to enter their property uninvited. - Poverty. - No blood: will not use weapons which draw blood (swords, &c.) - Monotheist: may only follow up to one god. - No magic. -- Michael Blackney - No stimulants (haste, might, speed potions) - No poisoning others - No consorting with demons (summoning etc.) - No "death magic" (necromancy or whatever) - Vegetarianism (no meat) - No medicine (potions of healing or whatever) (like Christ.Scientists) - No going into debt (like Mormons) - No unnecessary cruelty (napalm on the living, explosives, "pain" spells) - No killing normal animals - No ESP / Telepathy / other psionic powers / effects -- Josh Fishman (From the classic religions) - Taking a pilgrimage walk (with restrains like unarmed or with heavy religious objects) to a distant location - Pray for at least "X" times a day (visit the church/temple each day/week) - Sacrifice to the gods an amount of food equal to the amount you eat (half ration) - Self mutilation for breaking any of the religious rules - Crusade, kill EVERYONE with a different religion (and destroy their temples) - Scoring points for the afterlife, do quests for your god/priest, convert people to your religion and build temples (From the New Age nonsense(with all respect ofcourse)) - Only allow negative/positive energy in your aura (maintain a minimum distant from evil/good creatures) - Eat only food you've grown yourself (don't pick up any food in the dungeon, you don't know where it's been!) - Put skill points/experience into stats that don't have any benefits in the game (like soul and spirit) - Don't use a mobile phone (or any other object that contains evil/good magic energy) -- Dani?«l L?¶wenstein