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- ==Free sound/music sources== * Any games that the sounds/music are designed specifically for,2 KB (292 words) - 01:07, 16 December 2014
- |games = [[C:\raft]] ...tware and the classic shareware practices of the 90s. When I'm not making free minimalistic software, I'm making commercial minimalistic software.561 bytes (75 words) - 16:15, 30 June 2018
- == Roguelike games that can be played in a web browser == Roguelike games developed in [[JavaScript]], [[Java]] and [[PHP]] will generally run from a1 KB (149 words) - 12:53, 26 September 2018
- |projects = [https://magicitemtech.wordpress.com/games/ Magic Item Tech - Games] |games = [[I Am Overburdened]], more on my website1 KB (148 words) - 20:49, 3 March 2023
- |influences = Text Based Games |licensing = Open Source, Free to Use881 bytes (120 words) - 23:55, 21 January 2013
- ThingRL is a simple [[Coffeebreak roguelike]], available for free. It is written by one person, and is still being developed. [[Category:Roguelike games]]252 bytes (36 words) - 12:03, 10 January 2017
- ...guelike]] genre, as well as a detailed [[Categories|directory of Roguelike games]]. ...y:roguelike development|Development]] · [[:category:roguelike games|Games]] · [[RogueBasin:Community Portal|Community]] · [[Roguelike L3 KB (361 words) - 06:39, 19 September 2005
- Please feel free to use my [[User_talk:Crawldragon|talk page]] if you'd like to get in touch ...games is also a good bit of fun for me, as it allows me to see how complex games were made for relatively simple systems.1 KB (222 words) - 00:10, 21 October 2014
- Implementations of Pascal used by roguelike games: * [[Free Pascal]]2 KB (296 words) - 14:45, 3 April 2011
- |licensing = [[free]] [[Category:free games]]1 KB (128 words) - 08:33, 5 March 2023
- ...ogue]]''. Thus BSD enabled the spread of the entire [[roguelike]] genre of games. ...de. The last BSD distributions had not only Rogue, but two other roguelike games with sources: ''[[Hack]]'' and ''[[Larn]]''.1 KB (172 words) - 12:30, 1 October 2006
- * [[:Category:Roguelike_games|Games]] A Roguelike is usually described as a free turn-based computer game with a strong focus on intricate gameplay and repl4 KB (603 words) - 02:05, 17 April 2009
- |games = [[Hordes of Tarshish]] I am a simple developer working on [[Hordes of Tarshish]] in my free time.327 bytes (42 words) - 20:45, 29 December 2010
- |projects = "Give me free time and I'll create the best roguelike" ;) |games = [[Roguedash]], [[Bomberogue]] and [[Xenocide]]598 bytes (71 words) - 22:56, 20 September 2006
- LÖVE engine is a free, open source 2D game library for Lua programming language. ...er, but also, if the programmer gives the option, it is possible to create games that are a standalone executable with the LÖVE executable and the game its1 KB (192 words) - 03:48, 2 July 2016
- |games = [[Dungeon Screener]] 22 May 2016 - [[Dungeon Screener]] free browser rogue-lite game published on ArmorGames608 bytes (69 words) - 20:00, 22 October 2019
- This template makes it easier to include links to google's free usenet section. http://groups.google.ca/group/rec.games.roguelike.development/browse_frm/thread/627fbb10d23a8549/029b10a94fda1490?q741 bytes (111 words) - 03:26, 20 September 2005
- * [[:Category:Roguelike_games|Games]] A Roguelike is usually described as a free turn-based computer game with a strong focus on intricate gameplay and repl5 KB (668 words) - 20:05, 17 July 2007
- [[:Category:Roguelike_games|Games]] | A Roguelike is usually described as a free turn-based computer game with a strong focus on intricate gameplay and repl5 KB (657 words) - 06:07, 22 March 2009
- Notable games using this approach: [[NetHack]], [[ADOM]], [[Crawl]] Notable games using this approach: [[Larn]], [[Angband]], [[DiabloRL]], [[Moria]], [[Guil2 KB (341 words) - 10:13, 18 March 2014