Difference between revisions of "Ultima Ratio Regum"

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(Removed old screenshots that were no longer representative, and added a huge screenshot of a world map!)
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{{game-alpha| name = Ultima Ratio Regum
{{game-beta| name = Ultima Ratio Regum
|developer = [[User:UltimaRatioRegum|Mark Johnson]]
|developer = [[User:UltimaRatioRegum|Mark Johnson]]
|theme = [[Fantasy]], Strategy Games
|theme = Strategy Games
|influences = [[ADOM]], [[Dwarf Fortress]]
|influences = [[Dwarf Fortress]], La-Mulana, The Outer Wilds, Nethack, Europa Universalis, Borges, Eco
|released = ~Winter 2011 (alpha)
|released = ~Summer 2012 (alpha)
|updated =
|updated = January 2023 (0.10)
|licensing = [[Closed Source]]
|licensing = [[Closed Source]]
|language = [[Python]]
|language = [[Python]]
|platforms = [[Windows]]
|platforms = [[Windows]]
|interface = [[ASCII]], [[Keyboard]]
|interface = [[ASCII]], [[Keyboard]]
|length =  
|length = Hour or two (currently)
|site = http://www.ultimaratioregum.co.uk/game/
|site = https://www.markrjohnsongames.com/games/ultima-ratio-regum/
}}
}}


== About ==
== Description ==


Ultima Ratio Regum is the early stages of a `'''strategy roguelike'''`. Which is to say, that while you have the option of adventuring on your own, large numbers of allies can be recruited to your cause and commanded. While humans, elves and dwarves are likely the most willing to follow you, almost any creature - including legions of '''Titans, Demons, Minotaurs, Liches''', and even some of the '''Undead''' - can be turned to your cause given the right encouragement, and aid you in forces potentially numbering in the hundreds. You have no fixed objective; rather, a complex dynamic world with diverse factions to be allied with or battled against.
Ultima Ratio Regum ("the last argument of kings") is a game designed to combine the massive and varied world of games like Dwarf Fortress or Europa Universalis with the cryptic puzzle-solving and clue following of games like The Outer Wilds and La-Mulana. Set approximately around the Scientific Revolution, the player is tasked with discovering a conspiracy via identifying procedurally-generated clues hidden throughout the world's cultures, religions and societies; the game features extensive procedural generation of everything from tombs and religious altars to (in the future) paintings and sculptures, any or all of which may contain the clues required in a given playthrough. The latest major releases, 0.9 and 0.10, introduce currencies, procedurally-generated items, trade, and ship-board travel. 1.0 is coming soon - watch this space!


More can be found at the U.R.R. info page on [http://www.ultimaratioregum.co.uk/game/info/ my website], or the U.R.R. [http://www.ultimaratioregum.co.uk/game/ development blog] which updates weekly Mondays, and will cover all parts of the development process.
== Where to find Ultima Ratio Regum ==


'''LATEST''': take part in the [http://www.ultimaratioregum.co.uk/game/2011/10/10/the-great-alpha-consultation/ 'Great Alpha Consultation'] and have your say on the initial release!
The latest build can be downloaded at:
[https://www.markrjohnsongames.com/games/ultima-ratio-regum/?title="MarkRJohnsonGames"].


== Features ==
== Reviews ==


Due to its provenance between roguelikes and strategy games, it has a number of unusual or unique features:
''“Ultima Ratio Regum is one of a few ambitious, long-term projects which I think represent the most exciting things about indie game development, about PC games, and about what technology can do for the games of tomorrow.”''
- Graham Smith, Rock Paper Shotgun


- Over 170,000 spawnable weapons
== Images ==
 
https://www.markrjohnsongames.com/wp-content/uploads/2023/02/Eck7.png
- Complex AI with their own motivations, loyalties and objectives
<BR><BR>
 
https://www.markrjohnsongames.com/wp-content/uploads/2023/02/Cathar.png
- Dozens of factions and species to gather support from
<BR><BR>
 
https://www.markrjohnsongames.com/wp-content/uploads/2023/02/Eck3.png
- No limit to the size of armies the player can equip and command
<BR><BR>
 
https://www.markrjohnsongames.com/wp-content/uploads/2023/02/SS.png
- 300+ types of creatures
<BR><BR>
 
https://www.markrjohnsongames.com/wp-content/uploads/2023/02/TT1.png
- 14 varied creature languages
<BR><BR>
 
https://www.markrjohnsongames.com/wp-content/uploads/2023/02/Cathar-2.png
- Fully modelled sight, hearing, and stealth mechanics
[[Category:Open ended roguelikes]]
 
- No in-built quests; pick your own allegiances and objectives
 
New 12/9/2011: World-generation, and 2,000,000+ square overworld!
 
== Screenshots ==
 
New 17/11/2011:
 
A shot of the procedurally-generated world map! [http://www.ultimaratioregum.co.uk/game/2011/11/15/cartography-in-the-land-of-ultima-ratio-regum/ More info here!]
 
http://www.ultimaratioregum.co.uk/game/files/2011/11/World-map-300x300.png
 
[http://www.ultimaratioregum.co.uk/game/files/2011/11/World-map.png Click here to see full size!]
 
Older:
 
http://www.ultimaratioregum.co.uk/game/files/2011/08/Cyclops-encounter.png
 
http://www.ultimaratioregum.co.uk/game/files/2011/08/A-wild-hydra.png
 
http://www.ultimaratioregum.co.uk/game/files/2011/09/Around-the-map.png
 
http://www.ultimaratioregum.co.uk/game/files/2011/09/Cyclops-target.png
 
http://www.ultimaratioregum.co.uk/game/files/2011/09/Hydra-target1.png

Latest revision as of 11:09, 17 May 2023

Ultima Ratio Regum
Beta Project
Developer Mark Johnson
Theme Strategy Games
Influences Dwarf Fortress, La-Mulana, The Outer Wilds, Nethack, Europa Universalis, Borges, Eco
Released ~Summer 2012 (alpha)
Updated January 2023 (0.10)
Licensing Closed Source
P. Language Python
Platforms Windows
Interface ASCII, Keyboard
Game Length Hour or two (currently)
Official site of Ultima Ratio Regum


Description

Ultima Ratio Regum ("the last argument of kings") is a game designed to combine the massive and varied world of games like Dwarf Fortress or Europa Universalis with the cryptic puzzle-solving and clue following of games like The Outer Wilds and La-Mulana. Set approximately around the Scientific Revolution, the player is tasked with discovering a conspiracy via identifying procedurally-generated clues hidden throughout the world's cultures, religions and societies; the game features extensive procedural generation of everything from tombs and religious altars to (in the future) paintings and sculptures, any or all of which may contain the clues required in a given playthrough. The latest major releases, 0.9 and 0.10, introduce currencies, procedurally-generated items, trade, and ship-board travel. 1.0 is coming soon - watch this space!

Where to find Ultima Ratio Regum

The latest build can be downloaded at: "MarkRJohnsonGames".

Reviews

“Ultima Ratio Regum is one of a few ambitious, long-term projects which I think represent the most exciting things about indie game development, about PC games, and about what technology can do for the games of tomorrow.” - Graham Smith, Rock Paper Shotgun

Images

Eck7.png

Cathar.png

Eck3.png

SS.png

TT1.png

Cathar-2.png