Wayfarer

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Revision as of 19:50, 4 April 2009 by Benhem (talk | contribs) (→‎Future plans: cooperative enemies)
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Wayfarer
Alpha Project
Developer Ben Hemmendinger
Theme Jabberwockey
Influences Tunnels of Doom, classic RLs
Released Mar 27, 2009 (Alpha .1)
Updated Apr 4, 2009 (Alpha .2)
Licensing Freeware, Closed Source
P. Language Processing (Java)
Platforms Browser, Windows, Linux, Mac OS X
Interface 3D/2D graphics, keyboard
Game Length potentially endless
Official site of Wayfarer


Wayfarer is an actively developing Roguelike that fuses 3D graphics with 2D sprites. It can be played online, and there are releases for Mac, Windows, and Linux.

Features

  • 2D or 3D mode
  • Simple vector graphics, scalable 8x8 sprites
  • Music, animation, special effects
  • Persistent levels
  • Limb health system
  • Combat

Current limitations

  • No win condition (but you'll die soon)
  • Can't save game
  • No shops
  • Items come pre-identified

Future plans

  • Option to save characters online (in browser and standalone version)
  • A server-based Black Market for online characters
  • A large, procedurally generated world with multiple towns
  • A speech/dialogue system
  • Skills, spells, enchanted items
  • Cooperative enemeis

Resources

  • Wayfarer, the official Wayfarer site.
  • Guestbook, currently the place to leave comments, suggestions, and bug reports.
  • BenHem.com, the author's site.