Difference between revisions of "Zombies!"

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Zombies! is a game created by a community-driven [http://en.wikipedia.org/wiki/Agile_software_development agile development] process.  
Zombies! is a game created by a community-driven [http://en.wikipedia.org/wiki/Agile_software_development agile development] process.  
== Project description ==
== Project description ==
The project is managed by [[User:Tuplis|Tuplis]] who is also the sole coder but anyone can join as a designer. The project was initiated as an experiment on whether it is viable to develop a game using an agile, community-driver approach. Practices typical to agile development such as [http://en.wikipedia.org/wiki/Continuous_integration continuous integration] and agile planning are used. Only a vague description of the game scope was initially locked down: A zombie apocalypse Roguelike.
The project is managed by [[User:Tuplis|Tuplis]] who is also the sole coder but anyone can join as a designer. The project was initiated as an experiment on whether it is viable to develop a game using an agile, community-driver approach. Practices typical to agile development such as [http://en.wikipedia.org/wiki/Continuous_integration continuous integration] and agile planning are used. Only a vague description of the game scope was initially locked down: A zombie apocalypse Roguelike. Anyone looking to participate can join with the developers in the project's homepage.

Revision as of 19:18, 16 June 2012

Zombies!
Beta Project
Developer Tuplis
Theme Zombie
Influences Community
Released June 11, 2012
Updated Continuously
Licensing Closed Source
P. Language Java
Platforms Undecided
Interface ASCII
Game Length Short
Official site of Zombies!


Zombies! is a game created by a community-driven agile development process.

Project description

The project is managed by Tuplis who is also the sole coder but anyone can join as a designer. The project was initiated as an experiment on whether it is viable to develop a game using an agile, community-driver approach. Practices typical to agile development such as continuous integration and agile planning are used. Only a vague description of the game scope was initially locked down: A zombie apocalypse Roguelike. Anyone looking to participate can join with the developers in the project's homepage.