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|Projects||libjcsi, SERF Engine, RogueNet, JSRL|
|Games||CastlevaniaRL, DrashRL, MegamanRL, MetroidRL, ZeldaRL, Expedition, RULER, Elite International Detective, Hope, Rodney, DNDX, Ananias, Stygian Abyss, Rise of Kramora, PokemonRL, ROGUElike ONE, Haunted Mansion, Heroes of Noresskia, SpelunkyRL|
|Official site of Santiago Zapata|
Slash, the Dragon Coder (Human) (Level 36 Roguelike Developer) Playtime: About 21 years (since the year 2002) He survives. He is actively rogue-developing. He is hungry. He created RogueBasin and is one of the staff members He created and maintains Temple of the Roguelike He is one of only two roguelike developers to have completed entries for ALL of the 7DRL Challenges up to date. He released the commercial roguelike: Ananias He is working in the open-world historical roguelike: NovaMundi He created the roguelikes: SpelunkyRL, Rainy Day, Emerald Woods, Heroes of Noresskia, Haunted Mansion, PokemonRL, Rise of Kramora, ROGUElike ONE, Stygian Abyss, Expedition, DNDX, RULER, Elite International Detective, MetroidRL, MegamanRL, CastlevaniaRL, ZeldaRL, DrashRL, Hope and Rodney He created the roguelike engines: AutoDM, JSRL, SERF Engine He created the roguelike libraries: libjcsi He was the maintainer of the ODP Roguelike Category. He barely remembers his original roguelike project: Guardian Angel He created and maintained The Roguemundi He maintained the roguelike reviews website Slash's Roguelike Reviews He was involved in the failed development of GREEKIE and OfficeRL He is the current host and Guardian of RogueBasin. He started his roguelike development journey at university with Amber Dragon: The Roguelike He went on to develop Guardian Angel He presented the Guardian Angel framework at a local university fair in October 2004 He created the initial RogueBasin in January 2005 using the swiki.net service. He revived the RogueBasin along with DarkGod after its initial downfall. He started the unsuccessful GREEKIE game. He got into the first 7DRL Challenge with his game, CastlevaniaRL: Prelude, and survived! He failed the QB Roguelike Compo along with Milesss with OfficeRL. He entered the second 7DRL Challenge with ANT, the OP. At the last moment, he went for Mt. Drash: the Roguelike instead, surviving the challenge! He published Slash's Roguelike Reviews, a website to promote the newborn roguelikes He created The Roguelike World Map He became the DMOZ Roguelike Category Editor He featured CastlevaniaRL at a local university fair in September 2006 He entered the third 7DRL challenge, Orange October Minigun 2006 with MetroidRL After many heroic trials, he survived the challenge with the game He braved the dangers of the fourth 7DRL challenge with a non-disclosed project Against all the tricks of the RNG he survived the challenge with ZeldaRL He created the Temple of The Roguelike He jumped into the perils of the fifth 7DRL challenge with a non-disclosed project After many heroic trials, he survived the challenge with MegamanRL He brought life to the Roguelike World Map creating The Roguemundi He created libjcsi He faced his fate again on the sixth 7DRL challenge, after a year of no roguelike activity Against all odds, he succeeded with Expedition, and the foundations of the SERF Engine He obtained a Silver Medal for Expedition in the Technical Department from CymonsGames He released Expedition and the SERF engine as Open Source Projects under GPL3 He defeated the RNG on the seventh 7DRL challenge with RULER, releasing under GPLv3 He had a roguelike release party in 2010 with Expedition He released all of his roguelike games under GPLv3 as part of the Slashie.net OpenXRL initiative He played again and succeeded on the seventh annual 7DRL challenge with Elite International Detective, releasing under GPLv3 He went on to work is own indie game development company, Slashware Interactive He became the Guardian of Roguebasin in August 2011 He had high hopes for his 2012 7DRL challenge entry Hope, but over-ambitious scope killed his dream He came for revenge on the 2013 7DRL challenge and managed to create Rodney. He failed the commercial game dev game with his company for the first time, and vowed to get revenge. He participated in the 2014 7DRL challenge with the HTML5 mobile roguelike, Ananias He participated in a contest with DNDX He participated along with Jucarave in the 2015 7DRL challenge with the WebGL 3D real-time roguelike, Stygian Abyss He participated in the 2016 7DRL challenge with the Smartwatch Roguelike, Rise of Kramora He participated in the 2016 Roguelike Celebration in San Francisco with this talk "Get your game done: Experiences through the development of 13 roguelikes" He participated in the 2017 7DRL challenge with the Pokemon Roguelike, PokemonRL He participated in the 2017 Roguelike Celebration in San Francisco with his talk "Conserving the classic roguelike definition, does it make any sense in 2017?" He participated in the 2018 7DRL challenge with Haunted Mansions He participated in the 2018 Roguelike Celebration in San Francisco, with his talk "Roguelikes as automated Dungeon Masters: a historical overview" He participated in the 2019 7DRL challenge with Heroes of Noresskia and AutoDM He participated in the 2020 7DRL challenge with Emerald Woods He created RogueNet He participated in the 2021 7DRL challenge with Rainy Day He became the host of Roguebasin. He participated in the 2022 7DRL challenge with SpelunkyRL He participated in the 2022 Virtual Roguelike Celebration, with his talk "Celebrating Moria: A roguelike before the roguelikes"
He is not a very proficient roguelike player. He used to fry cyber demons to the death using overcharged plasma rifles and rockets He was commonly transformed into an ugly, corrupted, purple monster He tried to become a master Arena Pilot He once sought to retrieve The Amulet of Yendor He can be found at https://slashie.net
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