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  • <td>[http://www.roguelikeradio.com/ Roguelike Radio], [http://us.battle.net/hearthstone/en/ Hearthstone] [[category: Roguelike games]]
    3 KB (418 words) - 08:41, 19 March 2016
  • ==Roguelike Specific Details== ...oguelike field -- there are no roguelike libraries and only a few finished games in the language. That said, Ruby is very powerful, combining an elegant sy
    5 KB (776 words) - 18:20, 5 September 2014
  • Fatherhood is a Seven Day Roguelike written by Jeff Lait. This is largely a response to most games, such as POWDER, being
    3 KB (413 words) - 17:40, 16 November 2013
  • The Infinite Dungeons is a simple, classic roguelike game written in two days. Your main quest is to find The Holy Blade. Only T [[Category:Commercial games]]
    1 KB (148 words) - 02:23, 19 May 2017
  • ...language. It even seems a bit too easy ;) But the most irritating thing in games ...person as I am, I haven't bothered to read too many sources for roguelike games. But what I've seen has showed things like ''print("You hit");print(mons_ar
    5 KB (914 words) - 03:34, 4 July 2015
  • |games = [[Rogue]], [[The Seven Day Quest]] ...uetemple.com/interviews/glenn_wichman_interview/ Interview @ Temple of the Roguelike]
    1 KB (144 words) - 22:34, 10 May 2013
  • ...ness includes keyboard-based controls, AI and animations. It is a realtime roguelike with a simple goal to survive as many waves as you can, but once your hp re [[Category:Roguelike games]]
    2 KB (249 words) - 00:49, 13 October 2012
  • Acid is fairly common form of destructive material in roguelike games. It may be considered an [[element]]al force in the [[magic]] system. It ca
    460 bytes (81 words) - 10:19, 28 July 2009
  • ...Full-color graphics present more design options than the 16 color terminal games. ...mber of people can't tell red and green apart. They tend to get annoyed at games where important information is conveyed by whether on-screen smudges are re
    3 KB (411 words) - 07:30, 1 August 2015
  • |developer = [[Koto Games]] |site = http://kotogames.com/games/once-upon-a-dungeon/
    1 KB (197 words) - 18:20, 27 December 2018
  • ...like presents you with fresh challenges every game. Some other traditional roguelike features, like hidden [[trap]]s and requirement to identify [[potion]]s, al Of course, roguelikes have saving facilities that allow long games to be played for several days, weeks or even months; but the [[Save Files|s
    7 KB (1,181 words) - 19:54, 19 July 2018
  • ...ee (as in freedom) graphical roguelike with strong influences from sandbox games like Minecraft or Terraria. The main idea of RogueBox Adventures is to offer the player some kind of roguelike toy-world. This world can be explored at free will and even be changed by t
    2 KB (359 words) - 08:36, 31 December 2017
  • In games where monsters have an [[inventory]], orcs will typically be equipped with Orcs are well-liked by roguelike creators because they are excellent fantasy sword-fodder, evil and violent,
    1 KB (166 words) - 15:59, 22 October 2011
  • |influences = [[Nethack]], Arcade Games Kepler452b is available for Windows, Linux & MacOS. Enjoy a roguelike with one of 8 classes, 5 unique worlds, beautiful graphics by Oryx, music b
    992 bytes (129 words) - 23:25, 4 August 2020
  • ...s to encourage more releases and updates, from minor bugfixes to whole new games. Don't let your game sit in the shadows as you tweak and polish - come join
    2 KB (257 words) - 23:27, 25 September 2013
  • ...ill be humanoid, although some are not. Some common humanoids in roguelike games include [[elf|elves]], [[dwarf]]s, [[orc]]s, [[goblin]]s, [[troll]]s, and [
    1 KB (180 words) - 15:56, 22 October 2011
  • |developer = [[User:Sarronix|Dan McGrath/Tooth&Claw Games]] ...ired game set in an Asylum. Asylum Escape is a Claustrophobic Minimalistic Roguelike set in an unknown Asylum. The player has nothing but the light of his/her f
    2 KB (263 words) - 09:52, 11 October 2013
  • ...ame (Power/Shields/Lasers) similar to the old LucasArts X-Wing/TIE Fighter games.
    1 KB (124 words) - 19:41, 30 May 2014
  • '''Invisible''' is a traditional Roguelike with all the elements you normally find except, the monsters are initially * UI Widgets (Devion Games)
    2 KB (256 words) - 01:30, 15 March 2022
  • == Roguelike Development == Java has excellent features for roguelike development:
    5 KB (673 words) - 18:12, 12 April 2018

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