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Welcome to RogueBasin,

the Roguelike information resource that you can edit.

What is a Roguelike?

One does not simply ask "What is a Roguelike".

The term "roguelike" is still growing in popularity to describe any game with procedural content generation, or punishing difficulty, it is important to note that roguebasin is meant to serve as a repository of knowledge mostly for Traditional Roguelikes.

What is a Traditional Roguelike?

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A traditional Roguelike is usually described as a computer game with a strong focus on intricate gameplay and replayability, where the player has an indefinite amount of time in which to make a move, making gameplay comparable more to chess than to reflex-based games like first-person shooters, and where the game provides new content and challenges on every run, using procedural content generation techniques.

There are many other factors one may consider as relevant for traditional roguelikes, including them having an abstract world representation using characters or simple sprites, as opposed to detailed graphics, requiring the player's imagination to come into play (gameplay is more like reading a book than watching a movie). Modern traditional roguelikes often shun this aspect, in favor of accessibility for less hardcore players.

Of course, the best way to understand what Roguelikes are is to download and play one.
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Roguelikes

Many Roguelikes are freely available online. The most influential ones from the 00's decade are known as the Major Roguelikes:

Before their rise in popularity in the late 80s and 90s, the genre was dominated by the Major Classic Roguelikes:

Since the control systems of these Roguelikes are geared towards "expert" players, the novice player may be interested in trying a 'lighter' game like some of the coffeebreak roguelikes or just dive in at the deep end and find a roguelike game to suit you.

Roguelike Community

There are several other important places in the roguelike community that you should consider visiting:


Featured Roguelike: HyperRogue

Golden Krone Hotel Screenshot

You are a lone adventurer in a strange world, where geometry does not work in the expected way. Gather as much treasure as you can before the nasty monsters get you. Explore about 50 different worlds, each with its own unique treasures, enemies, and terrain obstacles. Your quest is to find the legendary treasure, the Orbs of Yendor. Collect one of them to win! Or just ignore your quest and collect smaller treasures.

Features

  • A unique map structure: hyperbolic geometry.
  • An infinite world with a unique map structure based on hyperbolic geometry
  • About 60 lands, many of which are based on unique features, challenges, and puzzles.
  • Find the Orb of Yendor to win the game, or take on the extra quests (Holy Grail, Princess Quest, Hyperstone Quest).
  • Shoot'em up mode, which can be played cooperatively.


Update featured roguelike | Previously featured

New Roguelike Releases

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Roguelike Development

If you have some ideas for a new Roguelike and would like to give development a go (or are already a seasoned developer) the RogueBasin is here to help you expand the Roguelike genre. A complete list of articles is available, but here are some to get you started:

Contribute

If you'd like to contribute to RogueBasin, simply create an account and log in. Feel very free to edit! We especially need more information added to the games pages and the lists - if you're a developer, consider updating your game's page, and making sure that it (and you) are included in the relevant lists.

If you're an experienced developer, consider writing articles about creating Roguelikes. There are many people new to Roguelike development, and they often need help. It's especially helpful to write articles about problems you have experienced yourself.