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Welcome to RogueBasin,

the Roguelike information resource that you can edit.

What is a Roguelike?

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A Roguelike is usually described as a free turn-based computer game with a strong focus on intricate gameplay and replayability, and an abstract world representation using ASCII-based display, as opposed to 3D graphics. Of course, as with any genre, there are deviations from the norm.

Roguelikes allow the player an indefinite amount of time in which to make a move, making gameplay comparable more to chess than to reflex-based games like first-person shooters. Since graphics are limited (if not completely shunned), the player's imagination must come into play - gameplay is more like reading a book than watching a movie.

Of course, the best way to understand what Roguelikes are is to download and play one.
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Roguelikes

Many Roguelikes are freely available online. The most influential are known as the Major Roguelikes:

Before their rise in popularity in the late 80s and 90s, the genre was dominated by the Major Classic Roguelikes:

Since the control systems of these Roguelikes are geared towards "expert" players, the novice player may be interested in trying a 'lighter' game like some of the coffeebreak roguelikes or just dive in at the deep end and find a roguelike game to suit you.

Roguelike Community

There are several other important places in the roguelike community that you should consider visiting:

Featured Roguelike: Demon

In Demon, you play as a Summoner who has donned a relic in hopes of acquiring great power, only to find that the relic has compelled you to enter a mysterious tower from which no Summoners seem to return. Starting with only a few meager powers and a weak demon ally that the relic provided when you donned it, you must climb the tower, recruiting more and stronger demons and through your battles alongside them acquire stronger powers for your own use as well.

Though the relics are powerful, they have limits: They do not allow direct control of demons, and the powers they grant are only enough to make the Summoner as strong as... not stronger than... the demons within the tower. Without powerful, well-chosen allies and clever use of the abilities learned from them, there will be no chance of survival.

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  • A twenty-three floor Tower filled with over 150 different demons, all of which can be recruited and summoned as allies.
  • A wide variety of recruitment mechanics that provide unique, dynamic challenges throughout the game.
  • Over 700 different abilities you and your allies can learn.
  • Excellent AI for both your allies and your enemies.
  • Oblique-perspective graphical tiles.
  • Rich, detailed in-game descriptions drawn from real world mythology for each demon.

Demon is available at its website.


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Roguelike Development

If you have some ideas for a new Roguelike and would like to give development a go (or are already a seasoned developer) the RogueBasin is here to help you expand the Roguelike genre. A complete list of articles is available, but here are some to get you started:

Contribute

If you'd like to contribute to RogueBasin, simply create an account and log in. Feel very free to edit! We especially need more information added to the games pages and the lists - if you're a developer, consider updating your game's page, and making sure that it (and you) are included in the relevant lists.

If you're an experienced developer, consider writing articles about creating Roguelikes. There are many people new to Roguelike development, and they often need help. It's especially helpful to write articles about problems you have experienced yourself. Also you can add your name to the RGRD Wiki Project (directly, or by posting a message on rgrd saying how you want to participate). If someone sees a relevant post by you, they'll upload it to this wiki as an article.

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