Difference between revisions of "Shield"

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A shield is an unusual piece of [[armor]]. It is worn on the arm or held in the hand and is not usable with a two-handed [[weapon]] in games that try to be "realistic" about equipment or want a balancing factor because two-handed weapons are considered powerful. In a [[skill]]-centered game, shields often have their own skill. The protection that comes from a shield may function through a separate "blocking" mechanic that differs from the mechanics of normal armor protection.
A shield is an unusual piece of [[armor]]. It is worn on the arm or held in the hand and is not usable with a two-handed [[weapon]] in games that try to be "realistic" about equipment or want a balancing factor because two-handed weapons are considered powerful. In a [[skill]]-centered game, shields often have their own skill. The protection that comes from a shield may function through a separate "blocking" mechanic that differs from the mechanics of normal armor protection.
Some games allow a shield to be used to attack with a "shield bash" that is typically an additional attack in [[melee]].


Shields typically come in a variety of sizes and, sometimes, materials.
Shields typically come in a variety of sizes and, sometimes, materials.
[[Category:Concepts]]
[[Category:Concepts]]

Latest revision as of 17:04, 10 June 2009

A shield is an unusual piece of armor. It is worn on the arm or held in the hand and is not usable with a two-handed weapon in games that try to be "realistic" about equipment or want a balancing factor because two-handed weapons are considered powerful. In a skill-centered game, shields often have their own skill. The protection that comes from a shield may function through a separate "blocking" mechanic that differs from the mechanics of normal armor protection.

Some games allow a shield to be used to attack with a "shield bash" that is typically an additional attack in melee.

Shields typically come in a variety of sizes and, sometimes, materials.