Search results

Jump to navigation Jump to search
  • Sil is a computer role-playing game with a strong emphasis on discovery and tactical combat. It has a simp Sil comes from a tradition of role-playing games known as roguelikes. They stem from a game called [[Rogue]] that was
    5 KB (760 words) - 07:12, 7 January 2022
  • 732 bytes (116 words) - 18:52, 6 May 2019
  • | site = https://eyezarygames.com/that-role-playing/ * [https://eyezarygames.com/that-role-playing/ Official Site]
    4 KB (565 words) - 07:19, 21 November 2021
  • '''Valhalla''' is a zero-player role-playing game in which the player has no direct control of the character, and only c
    9 KB (1,200 words) - 11:43, 16 April 2015
  • 2 KB (342 words) - 00:53, 13 October 2012
  • 2 KB (249 words) - 00:15, 30 October 2016
  • Hit points were borrowed from tabletop role-playing games and specifically [[Dungeons and Dragons]]. It should be pointed out t
    1 KB (207 words) - 05:56, 16 May 2011
  • :'''''DnD''' can also refer to the Pen and Paper Role-playing game [[Dungeons and Dragons]] by Wizards of the Coast (Formerly TSR Hobbies
    2 KB (309 words) - 23:58, 30 December 2014
  • ...erious Lux Co. organization. Meet locals and investigate mysteries through role-playing and dungeon exploration. With quirky items like the potion of absinthe and
    1 KB (194 words) - 15:06, 10 May 2024
  • The Serpentine Caves is a simple tile-based, role-playing, rogue-like game with FPS controls. The game is written in C++ and makes us
    2 KB (328 words) - 04:46, 22 March 2015
  • == Design Patterns of Successful Role-Playing Games == == The Evolution of Fantasy Role-Playing Games ==
    11 KB (1,582 words) - 13:32, 15 November 2013
  • 659 bytes (89 words) - 22:33, 19 May 2017
  • A class, as [[roguelike]] games borrow the term from [[role-playing game]]s defines certain common characteristics among a group of conceivable
    2 KB (308 words) - 02:13, 30 November 2017
  • 2 KB (391 words) - 18:34, 11 October 2011
  • 885 bytes (119 words) - 15:15, 27 May 2014
  • 3 KB (407 words) - 00:14, 17 March 2014
  • 824 bytes (113 words) - 05:31, 30 August 2010
  • 3 KB (413 words) - 11:57, 7 January 2019
  • ...not restrict character development. The system simply rewards players for role-playing.
    6 KB (879 words) - 22:23, 18 April 2017
  • 1 KB (145 words) - 18:18, 16 July 2014

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)