Goblinhack
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Goblinhack | |
---|---|
Stable game | |
Developer | Neil McGill |
Theme | Fantasy |
Influences | |
Released | Aug 27, 2006 (?) |
Updated | Mar 8, 2009 (1.18) |
Licensing | |
P. Language | OpenGL |
Platforms | Windows |
Interface | |
Game Length | |
Official site of Goblinhack |
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Features
- Goblinhack is played in realtime, whereas most other roguelikes are played one turn at a time.
- A player can play as several classes, including modern or futuristic ones such as "soldier".
- The player and mobs are drawn using several characters in bright, flashing colors as opposed to single-character representations like "@".
- The terrain is entirely destructable, although some features may be more resilient than others.