Infection
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Infection | |
---|---|
7DRL | |
Developer | Luca Carbone |
Theme | Medical horror |
Influences | Viriax |
Released | 16 March 2012 (7DRL) |
Updated | 16 March 2012 (7DRL) |
Licensing | BSD, freeware |
P. Language | D |
Platforms | Windows |
Interface | libtcod, Keyboard |
Game Length | short |
Official site of Infection |
Infection is a coffeebreak roguelike
About
Infection is a Seven Day Roguelike written for the 7DRL Challange 2013. The game is about a pathogen trying to infect a living organism and fighting its immune system, antibiotic shots and... experimental medical nanomachines.
Game features
- Tile-??based dungeon generation: every level has a different look-??and-??feel and the structure is different
- Trait based advancements based on phagocyting enemies and using their parts to buy skills
- Different gameplay elements, albeit very simple in their execution: auras, ranged attacks, summoning, different moving patterns for enemies
- Data-driven design allows to:
- Customize levels, adding removing or changing their generation pattern and monster population
- Edit the monsters' stats and traits
- Edit the starting stats and traits of the player
Versions and platforms
Infection is written in D and utilizes the Derelict 3 libtcod bindings. The source code and libraries are cross-platform but the only official build is for Windows.
Screenshots