Invisible
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Invisible | |
---|---|
7DRL | |
Developer | Bil Simser |
Theme | Fantasy |
Influences | Rogue, Nethack, Dungeon Crawl Stone Soup |
Released | March 13, 2020 |
Updated | |
Licensing | Closed source, Freeware |
P. Language | C Sharp |
Platforms | Windows |
Interface | Graphical tiles, Keyboard, Mouse |
Game Length | 30 minutes |
Official site of Invisible |
Invisible is a traditional Roguelike with all the elements you normally find except, the monsters are initially invisible. Once you do damage to a monster you break their invisibility spell and can see them but until then you won't know what's in a room or where the next danger is coming from. Be careful though, you slow fade away as you lose health yourself. Explore the dungeons and don't vanish!
About
The game was built in 7 days for the 7DRL challenge 2022.
Controls
- WASD/Arrow Keys - Left/Right/Up/Down movement
- Keypad - 8 directional movement
- Keypad 5/Space - Rest/Do Nothing
- Period (.) - Go down a staircase
- 1-4 - Use Abilities you pick up in the dungeon
- 5-8 - Use items you pick up in the dungeon
- Escape - Activate in-game menu
Screenshots
Credits
Engine
- Unity 2020.3.29f1
- RogueSharp 4.2
Assets
- DOTween Pro (Demigiant)
- 16-bit Fantasy Sprite Set (Oryx Design Lab)
- PoolBoss (Dark Tonic Inc.)
- Master Audio 2022 (Dark Tonic Inc.)
- UI Widgets (Devion Games)
- Graphy (Tayx)
- 7Souls RPG Graphic - UI (7Souls)
- Odin - Inspector and Serializer (Sirenix)
- Music (John Leonard French)