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- 03:44, 13 March 2013 diff hist +29 Articles →Map
- 03:43, 13 March 2013 diff hist +1 Random Zone Generation →Step 2: Snap Colors to Specific Values
- 03:42, 13 March 2013 diff hist +9,889 N Random Zone Generation Created page with "In most roguelike games, the map is isotropic. That is, the map is mostly generated the same over it's entire area. Some games, such as Brogue, will post-process a generated m..."
- 21:10, 11 January 2013 diff hist +23 Denizen Herding Behavior
- 20:10, 11 January 2013 diff hist 0 m What a roguelike is →Game world
- 20:10, 11 January 2013 diff hist −72 What a roguelike is