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- 16:01, 10 October 2009 diff hist +1,665 N Talk:Cellular Automata Method for Generating Random Cave-Like Levels Created page with 'Thanks for this useful article. I implemented this scheme in python to play around with it some. I have a few comments and suggestions. * The author goes to some additional tr…'
- 15:01, 10 October 2009 diff hist +63 Articles →Time management
- 16:07, 8 October 2009 diff hist +252 Open Source →Pros current
- 01:09, 8 October 2009 diff hist +103 Python added link to simple turn scheduling system
- 23:06, 7 October 2009 diff hist +8,668 N A simple turn scheduling system -- Python implementation Created page with '==Introduction== I have been looking at time systems for rougelike games. I have found really simple systems that are not powerful enough and powerful systems that are very comp…'
- 18:47, 7 October 2009 diff hist +63 Time Systems →See also