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- 07:03, 22 February 2017 diff hist +138 m Roguelike Dev FAQ →How do you make a variant to a roguelike?: Added a bit on version control
- 07:00, 22 February 2017 diff hist +5 m Roguelike Dev FAQ →How do you make a variant to a roguelike?
- 06:58, 22 February 2017 diff hist +47 m Roguelike Dev FAQ →Do you have to know programming to make your own roguelike?
- 08:40, 12 December 2016 diff hist +196 m Roguelike Dev FAQ →What is LoS, and why and how do you do it?
- 15:06, 22 November 2016 diff hist −2 m NetHack removed word duplication
- 10:00, 6 November 2016 diff hist −126 NetHack →NetHack for Symbian: Removed broken link
- 08:33, 5 November 2016 diff hist +157 NetHack
- 08:21, 5 November 2016 diff hist +122 m NetHack
- 07:16, 26 October 2016 diff hist +8 m NotEye Replaced 'GNU Public License' with GNU General Public License current
- 04:40, 20 September 2016 diff hist +1 m Cheating →Ethics current
- 04:37, 20 September 2016 diff hist +5 m Cheating →Ethics: Replaced "him" with gender-neutral "them"
- 18:04, 17 September 2016 diff hist +579 CataclysmDDA →Gameplay
- 11:10, 6 September 2016 diff hist −2,170 User interface features →Targetting system: Changed Unicode characters to ASCII
- 13:25, 4 September 2016 diff hist +3,906 User interface features →Targetting system: Added examples of good ui
- 12:45, 4 September 2016 diff hist +181 m User interface features →Numpad: Added warning on numpads
- 09:48, 31 July 2016 diff hist +142 m The Choice of Java current
- 09:40, 31 July 2016 diff hist +151 m Java →Roguelike Development
- 09:36, 31 July 2016 diff hist +44 Java →Roguelike Development
- 09:34, 31 July 2016 diff hist +42 m Java →Roguelike Development: Added link for Windows-binaries for GCJ
- 09:27, 31 July 2016 diff hist +44 m D →Introduction: Clarification on the creation of first native C++ compiler but still no source for citation
- 13:02, 9 July 2016 diff hist −4 m D →Advantages
- 12:59, 9 July 2016 diff hist +44 D Replaced ambiguous term "fast language" with "natively compiled"; Removed D2 (D1 is dead); Some wording corrections;
- 12:30, 9 July 2016 diff hist 0 D →Introduction
- 12:30, 9 July 2016 diff hist +32 D →Introduction: Need to cite that Walter Bright (Digital Mars) was the creator of the first native C++ compiler.
- 17:30, 17 June 2016 diff hist +220 D →Advantages
- 10:15, 16 June 2016 diff hist +12 m The Temple of Torment http://www.thetempleoftorment.net/faq/#platforms: Does not run on linux natively, but seems to work with wine
- 17:30, 10 June 2016 diff hist +1,472 Items in Java Added info on interfaces, etc. current
- 09:07, 2 June 2016 diff hist −47 m Java →Roguelike Development: Removed "Java Example of Dungeon-Building Algorithm", the code's in C# not Java (see the C-Sharp_Example_of_Dungeon-Building_Algorithm for details).
- 09:02, 2 June 2016 diff hist +64 N Talk:Java Example of Dungeon-Building Algorithm Hexman moved page Talk:Java Example of Dungeon-Building Algorithm to Talk:C-Sharp Example of Dungeon-Building Algorithm: The code example given is in C#. Though syntactically similar, C# is a different programming language created by Microsoft ... current
- 09:02, 2 June 2016 diff hist 0 m Talk:C-Sharp Example of Dungeon-Building Algorithm Hexman moved page Talk:Java Example of Dungeon-Building Algorithm to Talk:C-Sharp Example of Dungeon-Building Algorithm: The code example given is in C#. Though syntactically similar, C# is a different programming language created by Microsoft ... current
- 09:02, 2 June 2016 diff hist +59 N Java Example of Dungeon-Building Algorithm Hexman moved page Java Example of Dungeon-Building Algorithm to C-Sharp Example of Dungeon-Building Algorithm: The code example given is in C#. Though syntactically similar, C# is a different programming language created by Microsoft for the .N... current
- 09:02, 2 June 2016 diff hist 0 m C-Sharp Example of Dungeon-Building Algorithm Hexman moved page Java Example of Dungeon-Building Algorithm to C-Sharp Example of Dungeon-Building Algorithm: The code example given is in C#. Though syntactically similar, C# is a different programming language created by Microsoft for the .N... current
- 08:56, 2 June 2016 diff hist +92 Java →Roguelike Development: Replaced broken wiki-links with http-links
- 08:52, 2 June 2016 diff hist −16 m Java →Roguelike Development: Removed ambiguous line "no executables" (see https://en.wikipedia.org/wiki/JAR_(file_format) )
- 08:46, 2 June 2016 diff hist +821 The Choice of Java Added detailed evaluation of the code-example.
- 06:36, 19 December 2015 diff hist +160 m NetHack Licensing Info updated: added external-link to the Nethack GPL license; Added link to downloads-page, release page;
- 05:00, 19 December 2015 diff hist +153 NetHack Added new information; changed the template (nethack is not "freeware" its open-source)
- 15:57, 14 December 2015 diff hist +173 The Choice of Java
- 15:46, 14 December 2015 diff hist +1,065 The Choice of Java Added warning on using the Java Curses Implementation. Added pure Java alternatives.
- 08:37, 10 December 2015 diff hist +164 m NetHack
- 11:50, 6 December 2015 diff hist −58 Ray casting →How do I implement it?: Advent project page is marked for deletion, link fixed current
- 13:34, 9 May 2015 diff hist +285 m Common Lisp →Learning the language
- 13:27, 9 May 2015 diff hist +32 Common Lisp →The advantages
- 09:05, 9 May 2015 diff hist +2 m Roguelike Dev FAQ →How Should I Make Random Numbers?
- 09:03, 9 May 2015 diff hist +1,706 Roguelike Dev FAQ →How Should I Make Random Numbers?: added big-info on creating random-numbers in java
- 05:50, 5 May 2015 diff hist +7 m The Choice of Java fine tuning :)
- 05:49, 5 May 2015 diff hist +5 m The Choice of Java
- 05:46, 5 May 2015 diff hist −10 m The Choice of Java
- 05:44, 5 May 2015 diff hist +25 Java →Related links
- 05:43, 5 May 2015 diff hist +88 Java