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- 00:31, 16 October 2024 diff hist +12 User:Ratfink current
- 00:30, 16 October 2024 diff hist +79 Intelligence: Rae Lives Added a note. current
- 14:59, 23 March 2014 diff hist 0 Finding graphical tiles Ultimate Roguelike Tileset costs $25
- 17:17, 23 March 2013 diff hist −13 m Random number generator →Linear congruential generator: Removed unnecessary tags; C++0x is now C++11.
- 05:17, 30 January 2013 diff hist −4 Recently Updated Roguelikes Changed the name of my roguelike.
- 20:40, 25 January 2013 diff hist +37 N Intelligence: The Roguelike Ratfink moved page Intelligence: The Roguelike to Intelligence: Rae Lives: The name of the game has changed. current
- 20:40, 25 January 2013 diff hist 0 m Intelligence: Rae Lives Ratfink moved page Intelligence: The Roguelike to Intelligence: Rae Lives: The name of the game has changed.
- 20:39, 25 January 2013 diff hist −8 Intelligence: Rae Lives Game has been renamed
- 23:02, 7 October 2012 diff hist 0 m News Not September, but October.
- 06:04, 7 October 2012 diff hist +25 User:Ratfink Added myself to the Developers category.
- 04:52, 16 September 2012 diff hist −51 User:Ratfink I don't know how to describe this.
- 01:07, 16 September 2012 diff hist +104 News Added IRL
- 01:06, 16 September 2012 diff hist +159 Recently Updated Roguelikes Added irl
- 00:59, 16 September 2012 diff hist +478 Intelligence: Rae Lives Added the gameinfo thingy
- 00:49, 16 September 2012 diff hist +291 N Intelligence: Rae Lives Added some content.
- 06:07, 8 August 2012 diff hist +4 Save Files →Plain Text: Copy editing.
- 06:11, 28 July 2012 diff hist −1 m C →C Roguelikes: s/are/is/
- 06:09, 28 July 2012 diff hist +89 C →Language Characteristics: C11 has multithreading support, I think this should be mentioned.
- 01:37, 3 February 2011 diff hist +1 m Comparative study of field of view algorithms for 2D grid based worlds →Gameplay summary: That's "diamond", not "diamon".
- 19:51, 2 February 2011 diff hist −1 m GenRogue It's means "it is".
- 02:30, 31 January 2011 diff hist −7 User:Ratfink Cleared up the first sentence.
- 21:52, 1 August 2010 diff hist 0 m Roguelike Dev FAQ →What is Rogue?: Rogue draws ground as full stops.
- 16:32, 1 August 2010 diff hist +1,060 Robotfindskitten Added colors to the banner.
- 02:41, 29 July 2010 diff hist +1,417 m Ray-Tracing Field-Of-View Demo →Usage: Indented some code. More needed, but I need sleep. current
- 02:25, 29 July 2010 diff hist +6 m Computing LOS for Large Areas →General Method: Made it more clear that Octant Translation is part of this article. current
- 19:09, 27 July 2010 diff hist −2 m Ray-Tracing Field-Of-View Demo →Usage: Fixed a <
- 18:58, 27 July 2010 diff hist +30 m Computing LOS for Large Areas →Summary and Genesis: Replaced things like ^2 with <sup>2</sup>
- 15:56, 15 July 2010 diff hist +2 m Computing LOS for Large Areas →General Method: Fixed a misspelling.
- 15:55, 15 July 2010 diff hist +30 m Computing LOS for Large Areas →General Method: Added an internal link.
- 02:58, 15 July 2010 diff hist +322 N Talk:Roguelike Dev FAQ AI and Opponents
- 02:46, 15 July 2010 diff hist +66 m Roguelike Dev FAQ →How Should I Make Random Numbers?: Made function names and other programming stuff use monospace text.
- 02:13, 15 July 2010 diff hist −2 m Tree of roguelike evolution Fixed spelling errors.
- 01:46, 15 July 2010 diff hist +154 N User:Ratfink Page created.
- 01:02, 15 July 2010 diff hist −668 Computing LOS for Large Areas Added wiki formatting
- 23:51, 14 July 2010 diff hist +2 m FOV using recursive shadowcasting →Shadowcasting: Added an internal link to Computing LOS for Large Areas.