User talk:IratusLord
Iratus: Lord of the Dead | |
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Alpha Project | |
Developer | Unfrozen |
Theme | Horror |
Influences | Darkest Dungeon |
Released | 2019 |
Updated | {{{updated}}} |
Licensing | {{{licensing}}} |
P. Language | {{{language}}} |
Platforms | Windows |
Interface | Keyboard, Mouse |
Game Length | {{{length}}} |
[iratus.org Official site of Iratus: Lord of the Dead] |
Description
Experience the story behind the fall of the great necromancer and his unexpected release from an eternal prison. He awakens to a dark and corrupt world that is ripe for the harvest! Turns out heroes without a big foe are quick to grow lazy, so it’s time to show them true terror on your quest for vengeance...
As the developers, we try to break some classical RPG stereotypes encouraging player to stand by the dark side. The storyline is focused on necromancer who was imprisoned in the dungeon centuries ago and now is striving to break free regardless of the cost. Player will have to improve the belowground lair, create the undead minions from body parts of defeated dead enemies, make challenging strategic decisions choosing a course of raid to enemy’s camp and take part in intricate tactical fights where any shallow mistake can cause the defeat.
Features
- Develop and improve your belowground lair with necromantic powers.
- Craft undead minions with the body parts of dead enemies.
- Advanced fighting system: Know your enemies’ strong points and weak spots to achieve victory.
- Turn-based battle system with upward of 50 original minion’s talents.
- Intelligent enemy AI, challenging even experienced RPG-strategists.
- Three types of necromancer talents for gameplay: alchemy, magic talents, or tactical skills.
- Irreversible consequences. Classic roguelike features including character permadeath.
- Detailed stylized 2D graphics in the spirit of dark fantasy.
- Detailed skeletal animations.