Difference between revisions of "GenRogue"
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Developed by [[Kornel Kisielewicz]] since a long time ago, this game has seen a lot of rewrites in different platforms, languages and technologies. Currently it is rumoured to be developed in [[FreePascal]]. | Developed by [[Kornel Kisielewicz]] since a long time ago, this game has seen a lot of rewrites in different platforms, languages and technologies. Currently it is rumoured to be developed in [[FreePascal]]. | ||
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A legend in the world of roguelikes -- all heard when using a stethoscophe on its wall was: "Kheesh... well, let it stay as it is -- it is mysterious enough now :-D" | A legend in the world of roguelikes -- all heard when using a stethoscophe on its wall was: "Kheesh... well, let it stay as it is -- it is mysterious enough now :-D" | ||
Revision as of 01:12, 7 February 2009
GenRogue | |
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Talkie-Talkie Project | |
Developer | Kornel Kisielewicz |
Theme | |
Influences | |
Licensing | Closed Source, freeware |
P. Language | FreePascal |
Platforms | Windows, DOS |
Interface | |
Game Length | |
Official site of GenRogue |
Developed by Kornel Kisielewicz since a long time ago, this game has seen a lot of rewrites in different platforms, languages and technologies. Currently it is rumoured to be developed in FreePascal.
By many considered a brilliant example of roguelike vapourware. This opinion is quite understandable due to the extreme reported feature bloat: GenRogue promises random plots and world generation, random cities and random conversations among many other features. Rumour also spreads that the game will feature 3D graphics, but it is yet (as everything) unconfirmed. It's true status is unknown to all but the developer.
A legend in the world of roguelikes -- all heard when using a stethoscophe on its wall was: "Kheesh... well, let it stay as it is -- it is mysterious enough now :-D"