Difference between revisions of "DiabloRL"
m |
Kisielewicz (talk | contribs) |
||
Line 3: | Line 3: | ||
|theme = [[Fantasy]] (Diablo) | |theme = [[Fantasy]] (Diablo) | ||
|released = 2005 | |released = 2005 | ||
|updated = | |updated = 2010 (v.0.4.5) | ||
|language = [[FreePascal]] | |language = [[FreePascal]] | ||
|platforms = [[Windows]], [[ | |platforms = [[Windows]], [[Linux]] | ||
|site = http://diablo.chaosforge.org/ | |site = http://diablo.chaosforge.org/ | ||
|licensing = GNU GPL | |licensing = GNU GPL | ||
Line 20: | Line 20: | ||
Due to the 7 day time constraint of the contest, the game offers content similar to ''Diablo'''s pre-release demo — there is only the "Warrior" class, there are only 4 big levels to explore, and the game ends when you kill the Butcher. | Due to the 7 day time constraint of the contest, the game offers content similar to ''Diablo'''s pre-release demo — there is only the "Warrior" class, there are only 4 big levels to explore, and the game ends when you kill the Butcher. | ||
Current version (0.4.5) added support for many missing features, including magic items, spells and the two missing classes. Apart from that quests were added, and DiabloRL now perfectly mimics Diablo's 4 first levels. | |||
== Versions and platforms == | == Versions and platforms == | ||
Written in [[Free Pascal]], ''DiabloRL'' | Written in [[Free Pascal]], ''DiabloRL'' binaries are as yet only available for Windows. The game compiles and runs under Linux, yet there are still some fixes needed to be made before a binary release. The author, [[Kornel Kisielewicz]], awaits [http://forum.chaosforge.org/index.php/board,11.0.html feedback]. | ||
== See also == | == See also == |
Revision as of 10:51, 24 November 2010
Diablo, the Roguelike | |
---|---|
7DRL | |
Developer | Kornel Kisielewicz |
Theme | Fantasy (Diablo) |
Influences | Diablo, DoomRL |
Released | 2005 |
Updated | 2010 (v.0.4.5) |
Licensing | GNU GPL |
P. Language | FreePascal |
Platforms | Windows, Linux |
Interface | ASCII, Keyboard |
Game Length | an hour or so |
Official site of Diablo, the Roguelike |
DiabloRL is a remake of Blizzard's Diablo, and is the 7DRL Contest entry by Kornel Kisielewicz.
Description
DiabloRL is a relatively simple Roguelike that attempts to present the game Diablo by Blizzard as a Roguelike: without graphics, turn based, and with perma-death, but otherwise using the same game mechanics. Many consider it to be a coffeebreak roguelike. It is only basically finished, and probably will not be developed anymore. The game mimics Diablo's rules to the letter (except for realtime).
This particular remake may be significant to some, because many flame wars have been fought on whether Diablo is a roguelike or not. Well, DiabloRL surely is.
Due to the 7 day time constraint of the contest, the game offers content similar to Diablo's pre-release demo — there is only the "Warrior" class, there are only 4 big levels to explore, and the game ends when you kill the Butcher.
Current version (0.4.5) added support for many missing features, including magic items, spells and the two missing classes. Apart from that quests were added, and DiabloRL now perfectly mimics Diablo's 4 first levels.
Versions and platforms
Written in Free Pascal, DiabloRL binaries are as yet only available for Windows. The game compiles and runs under Linux, yet there are still some fixes needed to be made before a binary release. The author, Kornel Kisielewicz, awaits feedback.