Difference between revisions of "Intelligence: Rae Lives"
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{{gameinfo|name = Intelligence: The Roguelike | |||
|developer = [[User:Ratfink|Ratfink]] | |||
|released = September 15th 2012 | |||
|updated = September 15th 2012 | |||
|language = [[C]] | |||
|status = [[Alpha]] | |||
|platforms = All | |||
|theme = Science Fiction | |||
|licensing = [[MIT License]] | |||
|interface = [[ASCII]], [[Keyboard]] | |||
|site = http://www.github.com/littleglassdiode/irl | |||
|influences = [[Rogue]], [http://asciimator.net/?module=asciimations&page=2&tag=intelligence+series Intelligence] | |||
|length = Long | |||
}} | |||
Intelligence: The Roguelike (irl) is a game based loosely on a [http://asciimator.net/?module=asciimations&page=2&tag=intelligence+series series of animations]. It will feature many hard-to-implement things one day, but for now it's just an early pre-alpha with an @ walking around a level. | Intelligence: The Roguelike (irl) is a game based loosely on a [http://asciimator.net/?module=asciimations&page=2&tag=intelligence+series series of animations]. It will feature many hard-to-implement things one day, but for now it's just an early pre-alpha with an @ walking around a level. |
Revision as of 00:59, 16 September 2012
Intelligence: The Roguelike | |
---|---|
Developer | Ratfink |
Theme | Science Fiction |
Influences | Rogue, Intelligence |
Status | Alpha |
Released | September 15th 2012 |
Updated | September 15th 2012 |
Licensing | MIT License |
P. Language | C |
Platforms | All |
Interface | ASCII, Keyboard |
Game Length | Long |
Official site of Intelligence: The Roguelike |
Intelligence: The Roguelike (irl) is a game based loosely on a series of animations. It will feature many hard-to-implement things one day, but for now it's just an early pre-alpha with an @ walking around a level.