Difference between revisions of "Talk:C-Sharp Example of Dungeon-Building Algorithm"
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(Created page with 'Why all the empty lines? Isn't <small> <pre> public class dungen{ //max size of the map private int xmax = 80; //80 columns private int ymax = 25; //25 rows </pre> </small> …') |
m (Hexman moved page Talk:Java Example of Dungeon-Building Algorithm to Talk:C-Sharp Example of Dungeon-Building Algorithm: The code example given is in C#. Though syntactically similar, C# is a different programming language created by Microsoft ...) |
(No difference)
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Latest revision as of 09:02, 2 June 2016
Why all the empty lines?
Isn't
public class dungen{ //max size of the map private int xmax = 80; //80 columns private int ymax = 25; //25 rows
easier to read then:
public class dungen{ //max size of the map private int xmax = 80; //80 columns private int ymax = 25; //25 rows
--Soyweiser 21:02, 31 January 2010 (UTC)