Difference between revisions of "Terminal Assassin"
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Instead of random level generation, this game focuses on user created content and thus comes with a full featured map/mission editor. | Instead of random level generation, this game focuses on user created content and thus comes with a full featured map/mission editor. | ||
'''NOTE:''' The current beta release does | '''NOTE:''' The current beta release does only contain one pre-built demo mission. However, it is possible to use the mission editor to create some playable maps right now. | ||
== What is currently working? == | == What is currently working? == | ||
Line 36: | Line 36: | ||
Gameplay wise the following things are working: | Gameplay wise the following things are working: | ||
* Movement | |||
* Item interactions (Pickup, Drop, Prev/Next, Choose from Menu, Use) | |||
* Enemy alert states and schedules | |||
* Melee, Throwing and Shooting (incl. Sniper mechanics) | |||
* Doors & Windows can be opened, closed and windows can be broken | |||
* Dragging corpses leaves a blood trail | |||
* You can use a piece of cloth to wipe that blood trail | |||
== Features == | == Features == | ||
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'''IMPORTANT:''' Please, install the font called square-hacked.ttf in the "font" folder of this release. | '''IMPORTANT:''' Please, install the font called square-hacked.ttf in the "font" folder of this release. | ||
== Input == | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ Keybindings for gameplay | |+ Keybindings for gameplay |
Revision as of 12:10, 5 January 2023
Terminal Assassin | |
---|---|
Beta Project | |
Developer | Memmaker |
Theme | Modern |
Influences | Hitman series |
Released | 2023 Jan 5 |
Updated | 2023 Jan 5 (Beta) |
Licensing | Freeware |
P. Language | Go |
Platforms | Linux, BSD, Windows, Mac |
Interface | ASCII, Keyboard |
Game Length | ~ half an hour |
Official site of Terminal Assassin |
The goal of this project is to build a community driven assassination sandbox game.
Instead of random level generation, this game focuses on user created content and thus comes with a full featured map/mission editor.
NOTE: The current beta release does only contain one pre-built demo mission. However, it is possible to use the mission editor to create some playable maps right now.
What is currently working?
You can play the demo mission to completion.
You can also replay it and try to complete one of the four classic challenges.
You can use the editor to create your own maps.
Gameplay wise the following things are working:
- Movement
- Item interactions (Pickup, Drop, Prev/Next, Choose from Menu, Use)
- Enemy alert states and schedules
- Melee, Throwing and Shooting (incl. Sniper mechanics)
- Doors & Windows can be opened, closed and windows can be broken
- Dragging corpses leaves a blood trail
- You can use a piece of cloth to wipe that blood trail
Features
- Real-time assassination gameplay
- Mission editor
- Will track your kills over your career
- Includes the original Hitman challenges ("Piano Man", "Tasteless, Traceless", etc)
Requirements
IMPORTANT: Please, install the font called square-hacked.ttf in the "font" folder of this release.
Input
Action | Keys |
---|---|
Movement | w,a,s,d |
Interact / Pickup | e |
Equip next inventory Item | q |
Set body part aiming | Tab |
Begin aiming | f |
Drop item | x |
Put item away | c |
Open inventory | i |
Interactions with multiple objects
When you are close to multiple objects, you can interact with them by pressing the E key, that will switch into directional mode and the next direction you press on the keyboard will choose the object you want to interact with.
Mission Editor
Action | Keys |
---|---|
Switch to Map mode | F1 |
Switch to Item mode | F2 |
Switch to Actor mode | F3 |
Switch to Task mode | F4 |
Switch to Zone mode | F5 |
Test gameplay | F9 |
Save map | F11 |
Load map | F12, l |
Action | Keys |
---|---|
Open Tile Menu | Space |
Place tile | Mouse Left Click |
Action | Keys |
---|---|
Open Item Menu | Space |
Place item | Mouse Left Click |
Action | Keys |
---|---|
Add actor | a |
Toggle selected actor type | t |
Delete selected actor | Backspace |
Action | Keys |
---|---|
Add task | a |
Delete selected task | Backspace |
Community involvement
I hope people will like this project and might want to contribute.
To begin with, you can reach me (memmaker), via the comment system on the itch.io page.
If there are enough people interested to justify it, chat channels will be established.