Difference between revisions of "Featured roguelike"
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<!-- If you are updating the Featured roguelike, don't forget to add the old one to the list of Previously featured! --> | <!-- If you are updating the Featured roguelike, don't forget to add the old one to the list of Previously featured! --> | ||
= Featured Roguelike: [[ | = Featured Roguelike: [[Triangle Wizard]] = | ||
<div> | <div> | ||
<div style="float: right; padding: 0px 0px 10px 10px; text-align: right"> | <div style="float: right; padding: 0px 0px 10px 10px; text-align: right"> | ||
[[File: | [[File:Triangle Wizard Gameplay.png|frameless|thumb|alt=Forays into Norrendrin Screenshot]] | ||
</div> | </div> | ||
A deep real-time roguelite combining ASCII character display with vector graphics and visual special effects. | |||
== Features == | == Features == | ||
* | * Shrines that can permanently change your character | ||
* | * Socketed items | ||
* | * Varying quests per run | ||
* A | * A large variety of monsters, races, and classes | ||
* | * Combinable talents | ||
* | * Focus on interaction with the environment. | ||
* Fully-fledged deity system. | |||
* Commandable allies | |||
* Player character bones | |||
<noinclude> | <noinclude> | ||
[[Category:Templates]] | [[Category:Templates]] | ||
</noinclude> | </noinclude> |
Revision as of 18:08, 27 January 2023
Featured Roguelike: Triangle Wizard
A deep real-time roguelite combining ASCII character display with vector graphics and visual special effects.
Features
- Shrines that can permanently change your character
- Socketed items
- Varying quests per run
- A large variety of monsters, races, and classes
- Combinable talents
- Focus on interaction with the environment.
- Fully-fledged deity system.
- Commandable allies
- Player character bones