Difference between revisions of "Beneath Apple Manor"
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{{game-stable| name = Beneath Apple Manor | |||
|developer = [[Don Worth]] | |developer = [[Don Worth]] | ||
|theme = Fantasy | |theme = Fantasy | ||
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|language = [[Assembler]] | |language = [[Assembler]] | ||
|platforms = Apple II, Atari 8-bit family | |platforms = Apple II, Atari 8-bit family | ||
|interface = [[Graphical Tiles]], [[Keyboard]] | |interface = [[Tiles|Graphical Tiles]], [[Keyboard]] | ||
|length = | |length = | ||
|site = | |site = | ||
}} | }} | ||
'''Beneath Apple Manor''' Is a game developed by Don Worth for the Apple II, first published by The Software Factory and later editions by Quality Software. It's claimed to be the first CRPG and cited by [ | '''Beneath Apple Manor''' Is a game developed by Don Worth for the Apple II, first published by The Software Factory and later editions by Quality Software. It's claimed to be the first CRPG and cited by [https://en.wikipedia.org/w/index.php?title=Beneath_Apple_Manor&oldid=1153450534 Wikipedia] as "one of the first video games to use procedural generation". It predates [[Rogue]]'s release by two years and shares heavy similarities with it, which leads to it being claimed as the first Roguelike by technicality. | ||
'''Beneath Apple Manor''' can be played on [ | '''Beneath Apple Manor''' can be played on [https://archive.org/details/beneath-apple-manor-1978-version-fixed The Internet Archive] or downloaded through [http://worth.bol.ucla.edu/ it's developer's personal web page], both for free. | ||
== Description == | == Description == | ||
In '''BAM''' the player must go deep into a dungeon that's underneath the titular manor with the goal of reaching the last floor to retrieve the Golden Apple, fighting monsters, collecting items, and increasing your stats. | In '''BAM''' the player must go deep into a dungeon that's underneath the titular manor with the goal of reaching the last floor to retrieve the Golden Apple, fighting monsters, collecting items, and increasing your stats. | ||
The player stats are more like a pool of resources, each action you take uses a certain amount of points corresponding to a specific stat, and you can regenerate them by resting during turns. There are 4 main ones, denoted by their initial letter: | The player stats are more like a pool of resources, each action you take uses a certain amount of points corresponding to a specific stat, and you can regenerate them by resting during turns. There are 4 main ones, denoted by their initial letter:'''S'''trength,'''I'''ntelligence,'''D'''exterity and '''B'''ody. you have 20 points each at the start of every run. | ||
== Versions and platforms == | == Versions and platforms == | ||
• [[Beneath Apple Manor: The Special edition]] (Apple II) | |||
• Atari 8-bit port of The Special Edition |
Latest revision as of 15:48, 27 July 2023
Beneath Apple Manor | |
---|---|
Stable game | |
Developer | Don Worth |
Theme | Fantasy |
Influences | |
Released | 1978 (1.1) |
Updated | 1978 (1.1) |
Licensing | Closed Source, Commercial |
P. Language | Assembler |
Platforms | Apple II, Atari 8-bit family |
Interface | Graphical Tiles, Keyboard |
Game Length | |
[ Official site of Beneath Apple Manor] |
Beneath Apple Manor Is a game developed by Don Worth for the Apple II, first published by The Software Factory and later editions by Quality Software. It's claimed to be the first CRPG and cited by Wikipedia as "one of the first video games to use procedural generation". It predates Rogue's release by two years and shares heavy similarities with it, which leads to it being claimed as the first Roguelike by technicality.
Beneath Apple Manor can be played on The Internet Archive or downloaded through it's developer's personal web page, both for free.
Description
In BAM the player must go deep into a dungeon that's underneath the titular manor with the goal of reaching the last floor to retrieve the Golden Apple, fighting monsters, collecting items, and increasing your stats. The player stats are more like a pool of resources, each action you take uses a certain amount of points corresponding to a specific stat, and you can regenerate them by resting during turns. There are 4 main ones, denoted by their initial letter:Strength,Intelligence,Dexterity and Body. you have 20 points each at the start of every run.
Versions and platforms
• Beneath Apple Manor: The Special edition (Apple II)
• Atari 8-bit port of The Special Edition