Difference between revisions of "Piki Rogue"
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{{gameinfo| name = Piki Rogue | {{gameinfo| name = Piki Rogue | ||
|developer = [[TwigWallder]] | |developer = [[TwigWallder]] | ||
|influences = [[Slaves to Armok II: Dwarf Fortress]] | |influences = [[Slaves to Armok II: Dwarf Fortress]], [[RiftWizard]] | ||
|status = In development | |status = In development | ||
|released = January 5, 2025 (0.1.0) | |released = January 5, 2025 (0.1.0) |
Revision as of 19:26, 8 January 2025
Piki Rogue | |
---|---|
Developer | TwigWallder |
Theme | Dark Fantasy |
Influences | Slaves to Armok II: Dwarf Fortress, RiftWizard |
Status | In development |
Released | January 5, 2025 (0.1.0) |
Updated | January 6, 2025 (0.1.1) |
Licensing | Commercial |
P. Language | Java |
Platforms | any with a JRE |
Interface | AsciiPanel |
Game Length | half-hour |
Official site of Piki Rogue |
A turn-based classic roguelike (full keyboard and ASCII graphics)
Explore, dig, and fight your way through perilous challenges.
Your main goal is to kill Solomar, take the game boy color and escape from the abyss.
This game uses AsciiPanel for the primary display.