Difference between revisions of "Roguelike Development"
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* [[Field of Vision]] | * [[Field of Vision]] | ||
* [[Magic Tower]] - [[R Dan Henry]] & Archibald | * [[Magic Tower]] - [[R Dan Henry]] & Archibald | ||
* [[RL | * [[RL Terrain]] - [[R Dan Henry]] | ||
* [[Theme|RL Themes in an Ordered List]] - [[R Dan Henry]] | * [[Theme|RL Themes in an Ordered List]] - [[R Dan Henry]] | ||
* [[Fractals]] - [[LeonTorres]] | * [[Fractals]] - [[LeonTorres]] |
Revision as of 14:43, 2 July 2005
Articles
- Portability Issues
- Line of Sight
- Field of Vision
- Magic Tower - R Dan Henry & Archibald
- RL Terrain - R Dan Henry
- RL Themes in an Ordered List - R Dan Henry
- Fractals - LeonTorres
- Horror in Roguelike Games - Kornel Kisielewicz
- Horror in Roguelike Games, Part I : Gore - Kornel Kisielewicz
- Third dimension in an ASCII-based roguelike - Kornel Kisielewicz
- Icons in Roguelikes - The Sheep
- Aspects of playing - The Sheep
- Data structures for the map - The Sheep
Related Links
- Dungeondweller - Roguelike development resources
- Amit’s Game Programming Information - General game programming information
- Simugraph game development library - Roguelike/cRPG articles