Difference between revisions of "Dance of Death"

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{{game-alpha| name = Dance of Death
{{game-alpha| name = Dance of Death
|developer = [[User:Nolithius|Ebyan Alvarez-Buylla (Nolithius)]]
|developer = [[User:Nolithius|Ebyan Alvarez-Buylla (Nolithius)]]
|theme = Fantasy
|theme = [[List of roguelikes by theme#Fantasy|Fantasy]]
|influences = [[ADOM]], [[UnReal World]]
|influences = [[ADOM]], [[UnReal World]]
|released = Feb 9, 2010 (v0.1.3)
|released = Feb 9, 2010 (v0.1.3)
|updated = July 21, 2010 (v0.5.102)
|updated = Sept 19, 2010 (v0.6.136)
|licensing = [[Freeware]], [[Closed Source]]
|licensing = [[Freeware]], [[Closed Source]]
|language = [[ActionScript 3]], ([[Flash]])
|language = [[ActionScript 3]], ([[Flash]])
|platforms = [[Browser]]
|platforms = [[Browser]]
|interface = [[ASCII]], Keyboard
|interface = [[ASCII]], Keyboard
|length = Short
|length = Medium
|site = http://www.nolithius.com/dod
|site = http://www.nolithius.com/dod
}}
}}


Dance of Death is a fantasy-themed, Flash (ActionScript 3) roguelike inspired by ADOM and UnReal World. It can be played right in the browser at http://www.nolithius.com/dod
Dance of Death is a fantasy-themed, Flash ([[ActionScript 3]]) roguelike inspired by [[ADOM]] and [[UnReal World]], as well as wilderness survival television series such as Dual Survival and Man vs. Wild. It can be played right in the browser at http://www.nolithius.com/dod


==Version Log==
==Version Log==
v0.1.3 - Basic tech demo featuring dungeon generation, item generation, monster generation, FOV, movement, inventory, basic monster AI, and basic combat.
* v0.1.3 - Basic tech demo featuring dungeon generation, item generation, monster generation, FOV, movement, inventory, basic monster AI, and basic combat.
* v0.2.23 - Character creation added.
* v0.3.60 - Quest system and winning condition added, moving Dance of Death officially into an Alpha stage!
* v0.4.89 - Saving/loading, item stacks, and ranged combat implemented.
* v0.5.102 - Animation system implemented, ranged combat polished.
* v0.6.136 - [[2010 ARRP]] Release (current) - World generation, wilderness generation for outdoor areas, name generation, and basic hunger system implemented.


v0.2.23 - Character creation added.


v0.3.60 - Quest system and winning condition added, moving Dance of Death officially into an Alpha stage!
Release notes with further detail for the latest build can be found on its development blog at: http://www.nolithius.com/game-development/dance-of-death-v0-6-136-released


v0.4.89 - Saving/loading, item stacks, and ranged combat implemented.
[[Category:Browser games]]
 
v0.5.102 - (current) Animation system implemented, ranged combat polished.
 
 
Release notes with further detail for the latest build can be found on its development blog at: http://www.nolithius.com/game-development/dance-of-death-v0-5-102-released

Latest revision as of 04:04, 3 March 2014

Dance of Death
Alpha Project
Developer Ebyan Alvarez-Buylla (Nolithius)
Theme Fantasy
Influences ADOM, UnReal World
Released Feb 9, 2010 (v0.1.3)
Updated Sept 19, 2010 (v0.6.136)
Licensing Freeware, Closed Source
P. Language ActionScript 3, (Flash)
Platforms Browser
Interface ASCII, Keyboard
Game Length Medium
Official site of Dance of Death


Dance of Death is a fantasy-themed, Flash (ActionScript 3) roguelike inspired by ADOM and UnReal World, as well as wilderness survival television series such as Dual Survival and Man vs. Wild. It can be played right in the browser at http://www.nolithius.com/dod

Version Log

  • v0.1.3 - Basic tech demo featuring dungeon generation, item generation, monster generation, FOV, movement, inventory, basic monster AI, and basic combat.
  • v0.2.23 - Character creation added.
  • v0.3.60 - Quest system and winning condition added, moving Dance of Death officially into an Alpha stage!
  • v0.4.89 - Saving/loading, item stacks, and ranged combat implemented.
  • v0.5.102 - Animation system implemented, ranged combat polished.
  • v0.6.136 - 2010 ARRP Release (current) - World generation, wilderness generation for outdoor areas, name generation, and basic hunger system implemented.


Release notes with further detail for the latest build can be found on its development blog at: http://www.nolithius.com/game-development/dance-of-death-v0-6-136-released