Difference between revisions of "Katabatia"
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{{game- | {{game-stable|name = Katabatia | ||
|developer = [[ | |developer = [[malcontent]] | ||
|theme = Fantasy, Greek | |theme = Fantasy, Greek | ||
|language = [[6502]], [[Machine Language]] | |language = [[6502]], [[Machine Language]] | ||
|platforms = [[Commodore 64]] | |platforms = [[Commodore 64]] | ||
|released = | |released = 1-20-2020 | ||
|updated = | |relver = 1.0 | ||
| | |updated = 10-19-2021 | ||
|updver = 1.1 | |||
|licensing = MIT License | |||
|interface = [[PETCII]], [[Tiles]] | |interface = [[PETCII]], [[Tiles]] | ||
|influences = [[Rogue]], [[Sword of Fargoal]], [[ADOM]] | |||
|influences = [[Rogue]], [[Sword of Fargoal]] | |site = https://github.com/x0rcy5t/Katabatia | ||
|length = 20 floors | |length = 20 floors | ||
}} | }} | ||
Line 15: | Line 17: | ||
== Description == | == Description == | ||
Katabatia is a classic style roguelike for [[Commodore 64]]. | Katabatia is a classic style roguelike for [[Commodore 64]]. Decend 20 floors to recover the [[Amulet of Yendor]] and return with it. | ||
Features | == Features== | ||
* Three classes, with four gods to worship. Sacrifice gold to improve a deity-specific stat. | * Three classes, with four gods to worship. Sacrifice gold to improve a deity-specific stat. | ||
* Three endings. | |||
* Full joystick control, using menus for inventory interaction, etc. | * Full joystick control, using menus for inventory interaction, etc. | ||
* Spells, Potions, and special weapons and armor. | * Spells, Potions, and special weapons and armor. | ||
* Pour potions over equipment to change their magical abilities. | * Pour potions over equipment to change their magical abilities. | ||
* Switch between animated, graphical tiles, or static text-mode graphics. | * Switch between animated, graphical tiles, or static text-mode graphics. | ||
* | * SID soundtrack or sound effects. | ||
Notes | == Notes== | ||
Originally designed for a single-button joystick, control is limited to 4 directions. With only one button to work with, you must hold the button to enter the menu. A button tap causes a turn to pass. Version 1.1 added keyboard commands. The game does not delete saves on death, but it does count how many times a game has been loaded, so it will know when someone has beaten the game in one sitting. | |||
== | == Versions == | ||
V 1.1 - https://github.com/x0rcy5t/Katabatia | |||
V 1.0 trained /w docs - https://csdb.dk/release/?id=187002 |
Latest revision as of 22:42, 20 October 2021
Katabatia | |
---|---|
Stable game | |
Developer | malcontent |
Theme | Fantasy, Greek |
Influences | Rogue, Sword of Fargoal, ADOM |
Released | 1-20-2020 (1.0) |
Updated | 10-19-2021 (1.1) |
Licensing | MIT License |
P. Language | 6502, Machine Language |
Platforms | Commodore 64 |
Interface | PETCII, Tiles |
Game Length | 20 floors |
Official site of Katabatia |
Description
Katabatia is a classic style roguelike for Commodore 64. Decend 20 floors to recover the Amulet of Yendor and return with it.
Features
- Three classes, with four gods to worship. Sacrifice gold to improve a deity-specific stat.
- Three endings.
- Full joystick control, using menus for inventory interaction, etc.
- Spells, Potions, and special weapons and armor.
- Pour potions over equipment to change their magical abilities.
- Switch between animated, graphical tiles, or static text-mode graphics.
- SID soundtrack or sound effects.
Notes
Originally designed for a single-button joystick, control is limited to 4 directions. With only one button to work with, you must hold the button to enter the menu. A button tap causes a turn to pass. Version 1.1 added keyboard commands. The game does not delete saves on death, but it does count how many times a game has been loaded, so it will know when someone has beaten the game in one sitting.
Versions
V 1.1 - https://github.com/x0rcy5t/Katabatia
V 1.0 trained /w docs - https://csdb.dk/release/?id=187002