Difference between revisions of "Overworld"

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In some roguelikes (and occasionally other games) the player can traverse the world using the Overworld, a graphical representation of the world in which the game is being played. By walking across the overworld, players can access various areas, allowing for a lot of gameplay variety.
{{game-stable| name = Overworld
|developer = Erik Walle
|theme = Classic Fantasy
|influences = [[Nethack]], Final Fantasy
|released = May 31, 2022
|relver = 1.0
|updated = November 18, 2024
|updver = 2.3.2
|language = [[JavaScript]]
|licensing = Free-to-play
|platforms = Android, Web
|interface = Touch screen
|length = Tiny
|site = https://redasteroidgames.com/overworld
}}


Overworlds allow for more realistic travel than simply selecting a desired location.
== Main Features ==
* '''Berlin-compliant in 10 minutes''' - Built for speedy mobile play, Overworld compacts complex game elements into bite-sized execution.
* '''Easy to learn, hard to master''' - 35 heroes with 5 difficulty levels. Full tutorial compliments story mode to welcome new players.
* '''Beautiful minimalist 8-bit''' - All strategic options are visible on one screen. No keyboard required, single-tap inputs.
* '''Snappy dialogue''' - Text is short and funny, translating well to other languages. Items, monsters, and heroes are instantly recognizable.
* '''On the go''' - Designed for one-handed touch phone use, Overworld delivers a full roguelike experience many times over in one journey.


Overworlds take two forms; realistic and symbolic. Realistic Overworlds, like the one from [[ToME]] require the player to travel to different locations using the same world scale as is found in dungeons; you walk down the roads, through the forests and so on, putting your character through the real hardships of long-distance travel. While this is more realistic, it can also be highly frustrating.
== Description ==
A mini adventure game easy to play on any device! Explore rich tactical play in 10 minute sessions. Play as one of 35 fantasy heroes, each with unique abilities and style. Overworld is a traditional roguelike designed for accessibility and fun.


Symbolic Overworlds are, in short, an atlas that you can travel across. One tile can represent an entire town, dungeon or forest, and pressing a defined key will let you enter the area in which your character is currently present on the Overworld. This approach is used e.g. by [[ADOM]] and [[Omega]].
=== Story ===
Evil magic from the Underworld is affecting the animals above. Many have begun attacking humans! A hero is needed to go to the Underworld, but first they must pass the gatekeeper, a guardian who demands quests of our hero.


Do not confuse Overworlds with Surface Worlds. Overworlds are generally much larger in scale.
=== Gameplay ===
* Players explore the Overworld, fighting animals and finding powerful items.
* The goal is to complete three quests and pass the gatekeeper, or die trying.
* Each turn, the player can move in one of the 8 cardinal directions. They can also rest, and drop, pick up, or use items.
* Only 1 of each type of item (weapon, armor, tool, scroll, action) can be held at once.
* Every action causes the level meter to fill. If the user does not win in a certain amount of time, they are attacked by more and more creatures and finally a blue god.
* High scores are achieved by interacting with a volume and variety of beasts and items, and by exploring as much as possible before passing the gatekeeper.


For example, the starting town in [[Angband]] is a form of Surface World, as it is on the surface of the dungeon. Much like, for example, the surface town in [[Larn]]. However, the Surface World does not allow access to other towns, zones or dungeons. This distinguishes it from an Overworld, the primary function of which being transit between locales.
== Resources ==


[[Category:Articles]]
* [https://redasteroidgames.com/overworld/ Home page]
* [https://play.google.com/store/apps/details?id=com.overworld.app Play Store]
* [https://geckosan.itch.io/overworld Itch.io]
* [https://discord.gg/Ufcj9yQUvX Discord]
* [https://twitter.com/OverworldDev Twitter]
* [https://www.reddit.com/r/redasteroid Subreddit]
* [https://www.youtube.com/watch?v=sT41Q9Z-p2I Trailer]
 
== Screenshots ==
[[File:Overworld paladin.png|540x804px]]
[[File:Overworld sorceress.png|540x804px]]
 
[[File:Overworld monk.png|540x804px]]
[[File:Overworld werewolf.png|540x804px]]

Latest revision as of 20:48, 18 November 2024

Overworld
Stable game
Developer Erik Walle
Theme Classic Fantasy
Influences Nethack, Final Fantasy
Released May 31, 2022 (1.0)
Updated November 18, 2024 (2.3.2)
Licensing Free-to-play
P. Language JavaScript
Platforms Android, Web
Interface Touch screen
Game Length Tiny
Official site of Overworld


Main Features

  • Berlin-compliant in 10 minutes - Built for speedy mobile play, Overworld compacts complex game elements into bite-sized execution.
  • Easy to learn, hard to master - 35 heroes with 5 difficulty levels. Full tutorial compliments story mode to welcome new players.
  • Beautiful minimalist 8-bit - All strategic options are visible on one screen. No keyboard required, single-tap inputs.
  • Snappy dialogue - Text is short and funny, translating well to other languages. Items, monsters, and heroes are instantly recognizable.
  • On the go - Designed for one-handed touch phone use, Overworld delivers a full roguelike experience many times over in one journey.

Description

A mini adventure game easy to play on any device! Explore rich tactical play in 10 minute sessions. Play as one of 35 fantasy heroes, each with unique abilities and style. Overworld is a traditional roguelike designed for accessibility and fun.

Story

Evil magic from the Underworld is affecting the animals above. Many have begun attacking humans! A hero is needed to go to the Underworld, but first they must pass the gatekeeper, a guardian who demands quests of our hero.

Gameplay

  • Players explore the Overworld, fighting animals and finding powerful items.
  • The goal is to complete three quests and pass the gatekeeper, or die trying.
  • Each turn, the player can move in one of the 8 cardinal directions. They can also rest, and drop, pick up, or use items.
  • Only 1 of each type of item (weapon, armor, tool, scroll, action) can be held at once.
  • Every action causes the level meter to fill. If the user does not win in a certain amount of time, they are attacked by more and more creatures and finally a blue god.
  • High scores are achieved by interacting with a volume and variety of beasts and items, and by exploring as much as possible before passing the gatekeeper.

Resources

Screenshots

Overworld paladin.png Overworld sorceress.png

Overworld monk.png Overworld werewolf.png