Difference between revisions of "Switch Hook"
Jump to navigation
Jump to search
(8 intermediate revisions by the same user not shown) | |||
Line 5: | Line 5: | ||
|influences = Zelda, Hoplite | |influences = Zelda, Hoplite | ||
|released = Mar 13, 2016 | |released = Mar 13, 2016 | ||
|updated = Mar | |updated = Mar 29, 2016 | ||
|language = [[Haxe]] | |language = [[Haxe]] | ||
|platforms = [[Windows]], [[Mac OS X]] | |platforms = [[Windows]], [[Mac OS X]], [[Android]] | ||
|site = https://watabou.itch.io/switch-hook | |site = https://watabou.itch.io/switch-hook | ||
|licensing = [[Freeware]] | |licensing = [[GPL]], [[Freeware]] | ||
|interface = Pixel art, mouse | |interface = Pixel art, mouse | ||
|length = very short | |length = very short | ||
Line 20: | Line 20: | ||
* 20 levels | * 20 levels | ||
* 7 types of monsters | * 7 types of monsters | ||
* | * Deterministic combat | ||
* Pixel-art graphics | |||
* Simple sound effects | |||
== Open source == | |||
https://github.com/watabou/switch-hook (GPLv3) | |||
== Screenshots == | == Screenshots == | ||
http://switchhook.watabou.ru/screenshots/sc0.png | |||
http://switchhook.watabou.ru/screenshots/sc1.png | |||
http://switchhook.watabou.ru/screenshots/sc2.png | |||
http://switchhook.watabou.ru/screenshots/sc3.png |
Latest revision as of 08:46, 4 April 2016
Switch Hook | |
---|---|
7DRL | |
Developer | Watabou |
Theme | Fantasy |
Influences | Zelda, Hoplite |
Released | Mar 13, 2016 |
Updated | Mar 29, 2016 |
Licensing | GPL, Freeware |
P. Language | Haxe |
Platforms | Windows, Mac OS X, Android |
Interface | Pixel art, mouse |
Game Length | very short |
Official site of Switch Hook |
Switch Hook is a coffeebreak roguelike
Description
In the game you control a hero equipped with a switch hook (http://zeldawiki.org/Switch_Hook). This fancy device lets you switch places with monsters dealing them some damage on the way. When there are few monsters on a level and they are weak and slow, you can use the hook like a ranged weapon without much thought, but later in the game you'll need to choose a right target each turn and use walls, columns and passages to avoid enemies' attacks. There are 20 tiny levels and 8 types of monsters in the game. All monsters except basic "undead warriors" have some uniques features, for example some of them can't be damaged by the hook and others explode when they die.
Features
- 20 levels
- 7 types of monsters
- Deterministic combat
- Pixel-art graphics
- Simple sound effects
Open source
https://github.com/watabou/switch-hook (GPLv3)
Screenshots