Difference between revisions of "News"
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[[CastlevaniaRL]] v1.1e [[http://peltkore.net/~szdev/crl site]] | [[CastlevaniaRL]] v1.1e [[http://peltkore.net/~szdev/crl site]] | ||
[[T-Engine]]/[[ToME]] 3.0.0alpha3 aka "A Late Delivery from Avalon" is released! See the announcement [[http://forum.t-o-m-e.net/viewtopic.php?p=52458 here]]. | [[T-Engine]]/[[ToME]] 3.0.0alpha3 aka "A Late Delivery from Avalon" is released! See the announcement [[http://forum.t-o-m-e.net/viewtopic.php?p=52458 here]]. | ||
Revision as of 14:51, 12 March 2006
February 20 2006
CastlevaniaRL v1.1e [site]
T-Engine/ToME 3.0.0alpha3 aka "A Late Delivery from Avalon" is released! See the announcement [here].
February 12 2006: Mass update
GearHead2 v0.210
Advanced Rogue 7.7.1 [site]
Warp Rogue 0.5.1 released
GearHead v1.001
Caverns of Xaskazien 2.83 [site]
Labyrinth of Reptoran example demo [site]
Nazghul 0.5.1
Netwhack 0.5.0
Lost Labyrinth 4.012f
A Fable 1.0
ToME 2.3.3 aka "Realized Unreality" [site]
Slash'EM version 0.0.7E7F2
November 10 2005
T-Engine/ToME 3.0.0alpha aka "The Gathering" is released! See the announcement [here].
September 20 2005
CastlevaniaRL 1.1d [site] New release is a "big leap" from 1.1c with regards to game content.
TileRogue 1.1 [site] TileRogue is a graphical version of Rogue based on the NetBSD source code of Rogue Clone version III by Tim Stoehr.
Papaki 0.6.6 [site] Beta-stage roguelike. Many new features in this release.
The Minstrel's Song 2.0 [site] Roguelike game that is "heavy on world building"
August 20 2005
Witherwyn: Adventures in the Infinite Realm site (Alpha-stage demo of basic roguelike functionality in C#)
July 21 2005
Kamyran's Eye (for mobile primarily) [site]
June 26th 2005: Many new games released!
Tower Of Doom 0.4.0 [site]
GearHead 0.909 [(often updated) site]
Dweller 0.7.8 (for mobile) [site]
March 30th 2005: Tower of Doom 0.3.0 released
A new version of the dark SF roguelike Tower of Doom is out! Get it here: http://todoom.sourceforge.net/
January 28th 2005: RogueBasin reopens!
As you might have all noticed, the RogueBasin just re-opened! The aim is to have a central place, a point of focus, for all the roguelike players and developers.