Difference between revisions of "Javelin"
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|developer = Alex Henry | |developer = Alex Henry | ||
|theme = [[List of roguelikes by theme#Fantasy|Fantasy]] | |theme = [[List of roguelikes by theme#Fantasy|Fantasy]] | ||
|released = September 1 2015 | |released = September 1, 2015 | ||
|licensing = [[Open source]] ([[GPL]]v2) | |licensing = [[Open source]] ([[GPL]]v2) | ||
|language = [[Java]] | |language = [[Java]] | ||
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|site = http://javelinrl.wordpress.com/ | |site = http://javelinrl.wordpress.com/ | ||
||relver = 1.0 | ||relver = 1.0 | ||
||updated = | ||updated = February 25, 2016 | ||
||updver = 1. | ||updver = 1.1 | ||
||influences = [[D&D]], [[Tyrant]] | ||influences = [[D&D]], [[Tyrant]] | ||
||length = Long (up to dozens of hours) | ||length = Long (up to dozens of hours) | ||
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* Party-based gameplay - control one or more squads, not just a single hero! | * Party-based gameplay - control one or more squads, not just a single hero! | ||
* You choose how to level up your team! | * You choose how to level up your team! | ||
==Changelog== | |||
===Version 1.1 (2015-02-26)=== | |||
* Dungeons! | |||
* Vehicles! | |||
* Portals! | |||
* Tournaments! | |||
* The Tower of Haxor! | |||
* Many new, randomly-generated battle maps! | |||
* Lots of UI and AI improvements! | |||
* Each town now has a unique selection of items and upgrades | |||
* Towns now take a certain amount of time to craft items and train heroes | |||
* In-battle power-ups for special battles | |||
* A total of 136 monsters, 27 items, 57 upgrades and 25 spells | |||
==Links== | |||
* [https://www.reddit.com/r/javelinrl/ Official discussion forum at reddit] | |||
==Screenshots== | ==Screenshots== | ||
https://javelinrl.files.wordpress.com/2015/ | https://javelinrl.files.wordpress.com/2015/09/overworld.png | ||
https://javelinrl.files.wordpress.com/2015/ | https://javelinrl.files.wordpress.com/2015/09/dungeon.png | ||
https://javelinrl.files.wordpress.com/2015/ | https://javelinrl.files.wordpress.com/2015/09/shadow.png |
Revision as of 19:51, 24 February 2016
Javelin | |
---|---|
Stable game | |
Developer | Alex Henry |
Theme | Fantasy |
Influences | D&D, Tyrant |
Released | September 1, 2015 (1.0) |
Updated | February 25, 2016 (1.1) |
Licensing | Open source (GPLv2) |
P. Language | Java |
Platforms | Windows, Mac, Linux |
Interface | Graphical Tiles, Keyboard |
Game Length | Long (up to dozens of hours) |
Official site of Javelin |
Javelin is a free open-source single-player role-playing game written in Java that uses d20 as the rule system – more widely known as Dungeons and Dragons (versions 3.0 and 3.5) and it's successor Pathfinder. It draws heavy inspiration from many other video games, from Jagged Alliance and Dungeon Crawl Stone Soup to Pokémon and the Dragon Quest series.
Features
- True artificial intelligence with easily customizeable thinking time!
- Uses a d20 (D&D) variant rule system, balancing classic hack-and-slash with a more dynamic turn sequence!
- Party-based gameplay - control one or more squads, not just a single hero!
- You choose how to level up your team!
Changelog
Version 1.1 (2015-02-26)
* Dungeons! * Vehicles! * Portals! * Tournaments! * The Tower of Haxor! * Many new, randomly-generated battle maps! * Lots of UI and AI improvements! * Each town now has a unique selection of items and upgrades * Towns now take a certain amount of time to craft items and train heroes * In-battle power-ups for special battles * A total of 136 monsters, 27 items, 57 upgrades and 25 spells
Links
Screenshots