Difference between revisions of "Piki Rogue"
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TwigWallder (talk | contribs) |
TwigWallder (talk | contribs) |
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|status = In development | |status = In development | ||
|released = January 5, 2025 (0.1.0) | |released = January 5, 2025 (0.1.0) | ||
|updated = January | |updated = January 9, 2025 (0.1.2) | ||
|language = [[Java]] | |language = [[Java]] | ||
|platforms = any with a JRE | |platforms = any with a JRE | ||
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|interface = [[AsciiPanel]] | |interface = [[AsciiPanel]] | ||
}} | }} | ||
[[File:Demo.png|thumb]] | |||
A turn-based classic roguelike (full keyboard and ASCII graphics) | A turn-based classic roguelike (full keyboard and ASCII graphics) | ||
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This game uses [[AsciiPanel]] for the primary display. | This game uses [[AsciiPanel]] for the primary display. | ||
==Features== | |||
* Procedurally generated worlds | |||
* Permadeath | |||
* Turn-based | |||
* ASCII graphic | |||
* Top-down perspective | |||
* Item identification | |||
* Hack & Slash | |||
* Different environment | |||
* Variety of weapons | |||
* Dig or cutting ability |
Latest revision as of 17:55, 9 January 2025
Piki Rogue | |
---|---|
Developer | TwigWallder |
Theme | Dark Fantasy |
Influences | Slaves to Armok II: Dwarf Fortress, RiftWizard |
Status | In development |
Released | January 5, 2025 (0.1.0) |
Updated | January 9, 2025 (0.1.2) |
Licensing | Commercial |
P. Language | Java |
Platforms | any with a JRE |
Interface | AsciiPanel |
Game Length | half-hour |
Official site of Piki Rogue |
A turn-based classic roguelike (full keyboard and ASCII graphics)
Explore, dig, and fight your way through perilous challenges.
Your main goal is to kill Solomar, take the game boy color and escape from the abyss.
This game uses AsciiPanel for the primary display.
Features
- Procedurally generated worlds
- Permadeath
- Turn-based
- ASCII graphic
- Top-down perspective
- Item identification
- Hack & Slash
- Different environment
- Variety of weapons
- Dig or cutting ability