Difference between revisions of "The Abyss of Nah-Karr"

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== The Game ==
== The Game ==
ANK is a roguelike game (similar to [[NetHack]] or [[Angband]]). From the site you will be able to access the forums, recent updates or even code modifications. ANK is my first game that I have ever made on [[C++]]. If you wish to you can join the team e-mail me, currently I wouldn't mind a person to design graphical tiles, a storywriter or a sound and music creator.  
ANK is a roguelike game (similar to [[NetHack]] or [[Angband]]). From the site you will be able to access the forums, recent updates or even code modifications. ANK is my first game that I have ever made on [[C++]]. If you wish to you can join the team e-mail me, currently I wouldn't mind a person to help code a 2d graphics engine for animated tiles.


== Story ==
== Story ==
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== Future Changes ==
== Future Changes ==
Other features I would like to include would be multiplayer (surreal time), surface world, town, wilderness, etc.
Other features I would like to include would be multiplayer (surreal time), surface world, town, wilderness, etc.
== Updates ==
I will soon be posting an updat with multiple monsters, bidirectional dungeon movement (up and down) and an inventory. watch this space


== Webpage ==
== Webpage ==

Revision as of 16:21, 11 September 2005

The Game

ANK is a roguelike game (similar to NetHack or Angband). From the site you will be able to access the forums, recent updates or even code modifications. ANK is my first game that I have ever made on C++. If you wish to you can join the team e-mail me, currently I wouldn't mind a person to help code a 2d graphics engine for animated tiles.

Story

Currently, there isn't much of a story for ANK but it will probably be something allong the lines of ... reach the bottom of the dungeon to kill "The Deamon of Nah-Karr" and get the whimsical gem. I will probably also leave it at a cliff hanger as I want to make an expantion pack (probably on the surface of the world). To begin with, though, there won't be much of a story.

Future Changes

Other features I would like to include would be multiplayer (surreal time), surface world, town, wilderness, etc.

Updates

I will soon be posting an updat with multiple monsters, bidirectional dungeon movement (up and down) and an inventory. watch this space

Webpage

The Homepage is: http://members.lycos.co.uk/nahkarr

Ddragoon