Difference between revisions of "Neon"
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Neon is a roguelike engine. It features a huge, scrolling overland map, on the same scale as the dungeons. Land and dungeons can be generated randomly or loaded from a data file. Specific games can be created with XML and JavaScript. Included is a simple map editor to make non-random maps. | Neon is a roguelike engine. It features a huge, scrolling overland map, on the same scale as the dungeons. Land and dungeons can be generated randomly or loaded from a data file. Specific games can be created with XML and JavaScript. Included is a simple map editor to make non-random maps. | ||
==Description== |
Revision as of 20:46, 12 September 2007
Neon roguelike engine | |
---|---|
Alpha Project | |
Developer | mdriesen |
Theme | |
Influences | The Elder Scrolls, ADOM |
Released | 28th of august 2007 |
Updated | |
Licensing | GPL |
P. Language | English |
Platforms | Java 6 |
Interface | text |
Game Length | |
Official site of Neon roguelike engine |
Neon is a roguelike engine. It features a huge, scrolling overland map, on the same scale as the dungeons. Land and dungeons can be generated randomly or loaded from a data file. Specific games can be created with XML and JavaScript. Included is a simple map editor to make non-random maps.