Difference between revisions of "DiabloRL"
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== Versions and platforms == | == Versions and platforms == | ||
Written in [[Free Pascal]], ''DiabloRL'' is as yet only available for Windows. Plans for releasing a more complete version have started. The author, [[Kornel Kisielewicz]], awaits feedback. | Written in [[Free Pascal]], ''DiabloRL'' is as yet only available for Windows. Plans for releasing a more complete version have started. The author, [[Kornel Kisielewicz]], awaits [[DiabloRL/Feedback|feedback]]. | ||
== See also == | == See also == |
Revision as of 18:37, 29 September 2005
Diablo, the Roguelike | |
---|---|
Developer | Kornel Kisielewicz |
Theme | {{{theme}}} |
Influences | {{{influences}}} |
Status | Beta (v.0.5.0) |
Released | 2003 |
Updated | 2005 |
Licensing | Closed Source, freeware |
P. Language | FreePascal |
Platforms | Windows, DOS |
Interface | ASCII, Keyboard |
Game Length | {{{length}}} |
Official site of Diablo, the Roguelike |
DiabloRL is a remake of Blizzard's Diablo, the 7DRL Contest entry by Kornel Kisielewicz.
Description
DiabloRL is a relatively simple (as for a roguelike) attempt to mimic the game Diablo by Blizzard in the roguelike fashion and might be considered a coffeebreak roguelike. It is only basically finished, and probably will not be developed anymore. The game mimics Diablo's rules to the letter (except for realtime).
This particular remake may be significant to some, because many flame wars have been fought on whether Diablo is a roguelike or not. Well, DiabloRL surely is.
Due to the 7 day time constraint of the contest, the game offers content similar to Diablo's pre-release demo — there is only the "Warrior" class, there are only 4 big levels to explore, and the game ends when you kill the Butcher.
Versions and platforms
Written in Free Pascal, DiabloRL is as yet only available for Windows. Plans for releasing a more complete version have started. The author, Kornel Kisielewicz, awaits feedback.