Difference between revisions of "DemiseRL"
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|licensing = [[Closed Source]] Freeware | |licensing = [[Closed Source]] Freeware | ||
|interface = [[ASCII]] | |interface = [[ASCII]] | ||
|site = | |site = NONE | ||
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However progression is going well. | However progression is going well. | ||
Look for a tech demo release sometime in | Look for a tech demo release sometime in 2009. |
Revision as of 00:41, 13 January 2009
DemiseRL | |
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Beta Project | |
Developer | Corremn |
Theme | Unknown |
Influences | everything |
Released | |
Updated | {{{updated}}} |
Licensing | Closed Source Freeware |
P. Language | Cpp OpenGL |
Platforms | Windows |
Interface | ASCII |
Game Length | {{{length}}} |
[NONE Official site of DemiseRL] |
About
From misery spawns heros, welcome to the world of Demise. Where even the lowest peasant can make a difference, most dont however.
DemiseRL is my big roguelike project. I use its engine in all my games. Not much can really be said about it yet as I dont know much about it my self.
Progress
Since its first demo release in 2006 the engine is undergoing a major rewrite (the bane of all roguelikes). However progression is going well.
Look for a tech demo release sometime in 2009.