Difference between revisions of "Super-Rogue"
Jump to navigation
Jump to search
(super-rogue) |
(article) |
||
Line 25: | Line 25: | ||
* [http://rogue.rogueforge.net/super-rogue-9-0/ Super-Rogue] | * [http://rogue.rogueforge.net/super-rogue-9-0/ Super-Rogue] | ||
* [http://www.gamesetwatch.com/2008/06/column_play_superrogue_banishe.php The Lost Roguelikes] Background of Roguelike Restoration Project, with focus on Super-Rogue. |
Revision as of 23:10, 16 May 2010
Super-Rogue | |
---|---|
Stable game | |
Developer | Robert D. Kindelberger, Roguelike Restoration Project, others |
Theme | |
Influences | Rogue 3.6 |
Released | 1983-84, 2004-05 (v6.5-v9.0, v9.0-1) |
Updated | March 22, 2005 (v9.0-1) |
Licensing | Similar to "New BSD" |
P. Language | English |
Platforms | Windows, DOS, Linux |
Interface | ASCII text |
Game Length | |
Official site of Super-Rogue |
Super-Rogue is a legacy roguelike game, based on the Rogue 3.6 source code, and currently maintained by the Roguelike Restoration Project.
Super-Rogue was developed by a group of employees at AT&T Bell Labs between 1982 and 1983, with the public face of the group being Robert D. Kindelberger. Released internally and to friends were versions 6.5, 7.2, 8.0, 8.3, and culminating in 9.0 (circa 5/7/83 through 7/17/84).
The source code was released to the public by Kindelberger in 2004.
Links
- Super-Rogue
- The Lost Roguelikes Background of Roguelike Restoration Project, with focus on Super-Rogue.