Difference between revisions of "Free Pascal"
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Not surprisingly, all the games listed above are the creation of two roguelike developers whom share Free Pascal as their language of choice: | Not surprisingly, all the games listed above are the creation of two roguelike developers whom share Free Pascal as their language of choice: | ||
* [[Mario Donick]] | |||
* [[Joseph Hewitt]] | * [[Joseph Hewitt]] | ||
* [[Kornel Kisielewicz]] | * [[Kornel Kisielewicz]] |
Revision as of 21:01, 18 September 2006
Although none of the major roguelikes was written in Pascal, quite a few of the recently developed roguelikes were made in an open-source implementation of that language called Free Pascal.
A very modern implementation of the Pascal language. It is a very portable language, being available for processors Intel x86, Amd64/x86 64, PowerPC, Sparc and Motorola 680x0; and the following operating systems: Linux, FreeBSD, NetBSD, MacOSX/Darwin, MacOS classic, DOS, Win32, OS/2, BeOS, SunOS, QNX, Classic Amiga. It is a 32/64 bit compiler. It is quite compatible with Borland Pascal and strives to be compatible with Delphi (thanks to the Lazarus Project (http://www.lazarus.freepascal.org/). It has several enhancements over classical Pascal, as for example:
- Function and procedure overloading
- Operator overloading
- Classes
- Java-like interfaces
- Exceptions
- Properties
Roguelikes in Free Pascal
This is a list of the most well-known roguelike projects developed in Free Pascal:
Free Pascal roguelike developers
Not surprisingly, all the games listed above are the creation of two roguelike developers whom share Free Pascal as their language of choice: