Difference between revisions of "RuggRogue"
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* [https://tung.github.io/ruggrogue/ RuggRogue website and web-playable version] | * [https://tung.github.io/ruggrogue/ RuggRogue website and web-playable version] | ||
* [https://github.com/tung/ruggrogue GitHub project page] | * [https://github.com/tung/ruggrogue GitHub project page] | ||
* [https:// | * [https://reddit.com/r/roguelikes/comments/vluuud/ruggrogue_a_simple_webplayable_roguelike_inspired/ Release post on /r/roguelikes] |
Revision as of 13:22, 1 July 2022
RuggRogue | |
---|---|
Stable game | |
Developer | Tung Nguyen |
Theme | Fantasy |
Influences | Rogue |
Released | June 27, 2022 (1.0.0) |
Updated | June 27, 2022 (1.0.0) |
Licensing | MIT License |
P. Language | Rust |
Platforms | Browser, Linux, Windows |
Interface | ASCII, Graphical tiles, Keyboard |
Game Length | short |
Official site of RuggRogue |
RuggRogue is a simple web-playable roguelike made with Rust and SDL, with Emscripten for the browser version.
Inspired by the Rust Roguelike Tutorial, but made without any existing game engine or roguelike helper libraries.
Features
- Discover new monsters and equipment the deeper you go.
- Hunger and regeneration: stay fed and stay healed!
- Choose between graphical tiles and ASCII display.
- Menu-based UI with hot keys.
- Auto-run to quickly follow corridors and cross open space.
- Save and load system.
- New Game Plus mode!