Difference between revisions of "Deadland 4000"
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(Created page with "{{name = Deadland 4000 |developer = Cain Laikind |theme = Post-Apocalyptic,List of roguelikes by theme#Sci-fi |released =...") |
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{{name = Deadland 4000 | {{game-stable| name = Deadland 4000 | ||
|developer = Cain Laikind | |developer = Cain Laikind | ||
|theme = [[List of roguelikes by theme#Post-Apocalyptic|Post-Apocalyptic]],[[List of roguelikes by theme#Sci-fi]] | |theme = [[List of roguelikes by theme#Post-Apocalyptic|Post-Apocalyptic]],[[List of roguelikes by theme#Sci-fi|Sci-fi]] | ||
|influences = [[CataclysmDDA]], [[Dungeon Crawl Stone Soup]] | |||
|released = 07 October 2022 | |released = 07 October 2022 | ||
|relver = 1.0 | |||
|updated = 14 February 2023 | |updated = 14 February 2023 | ||
|updver = 1.2 | |||
|licensing = [[Closed Source]] | |licensing = [[Closed Source]] | ||
|language = [[C Sharp]] | |language = [[C Sharp]] | ||
|platforms = [[Windows]], [[Linux]] | |platforms = [[Windows]], [[Linux]] | ||
|interface = [[Tiles]], [[Keyboard]], [[Mouse]] | |||
|site = https://store.steampowered.com/app/1923070/Deadland_4000/ | |site = https://store.steampowered.com/app/1923070/Deadland_4000/ | ||
|length = 1-3 Hours | |||
}} | }} | ||
Latest revision as of 08:21, 16 February 2023
Deadland 4000 | |
---|---|
Stable game | |
Developer | Cain Laikind |
Theme | Post-Apocalyptic,Sci-fi |
Influences | CataclysmDDA, Dungeon Crawl Stone Soup |
Released | 07 October 2022 (1.0) |
Updated | 14 February 2023 (1.2) |
Licensing | Closed Source |
P. Language | C Sharp |
Platforms | Windows, Linux |
Interface | Tiles, Keyboard, Mouse |
Game Length | 1-3 Hours |
Official site of Deadland 4000 |
Deadland 4000 is a post-apocalyptic roguelike released in 2022 set in the year 4000. The player is tasked with travelling north to meet what may be the last human on Earth.
Features
- Simple survival mechanics, players must manage food and radiation
- Linear open world. The world generates as a long 32 tile wide line. The player must travel north, the further the distance the more dangerous the enemies.
- No experience. New abilities can be learned from reading books scattered across the world.
- Enemies have a vision radius shown by red indicators. Evading detection is a powerful strategy.
- Noise system. Guns will alert nearby enemies to your location. Certain enemies will create loud noises when they see you.
- Day night cycle. Weather system.
- 2 Victory conditions: a standard win for reaching the end of the deadland, and an optional ascension run where the player must retrace back to the beginning of the game with new dangerous enemies.
- Choose from 9 different classes: Child, Punk, Hobo, Veteran, Hiker, Druid, Agent, Firefighter, or Experiment.
- Collect cosmetic stickers with tokens earned from playing.