Difference between revisions of "Roguelegends"
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RogueLegends was a roguelike project developed by Michael Hamm (UntrustedLife) over an extended period. It has its own TIGSource page, a small soundtrack, and a significant amount of content, though it was never fully completed. | RogueLegends was a roguelike project developed by Michael Hamm (UntrustedLife) over an extended period. It has its own TIGSource page, a small soundtrack, and a significant amount of content, though it was never fully completed. | ||
The game includes many classic roguelike tropes, such as randomly colored potions that require identification. However, like its younger sibling [RogueLegends: Dark Realms], it emphasizes player freedom, following the philosophy of "even if it's dumb and will get them killed, always let the player do it anyway"—whether that means choking to death on rocks, turning yourself into a werewolf, or other seemingly reckless choices. | The game includes many classic roguelike tropes, such as randomly colored potions that require identification. However, like its younger sibling [[Roguelegends:_Dark_Realms|RogueLegends: Dark Realms]], it emphasizes player freedom, following the philosophy of "even if it's dumb and will get them killed, always let the player do it anyway"—whether that means choking to death on rocks, turning yourself into a werewolf, or other seemingly reckless choices. | ||
The developer is currently working on various other projects. | The developer is currently working on various other projects. |
Revision as of 20:57, 8 February 2025
Roguelegends | |
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Defunct Game | |
Developer | UntrustedLife |
Theme | Story Telling, dungeon delving |
Influences | Dwarf Fortress, Nethack |
Released | February 7 2025 ({{{relver}}}) |
Updated | --- ({{{updver}}}) |
Licensing | Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License |
P. Language | GML |
Platforms | Windows |
Interface | {{{interface}}} |
Game Length | long |
Official site of Roguelegends |
RogueLegends was a roguelike project developed by Michael Hamm (UntrustedLife) over an extended period. It has its own TIGSource page, a small soundtrack, and a significant amount of content, though it was never fully completed.
The game includes many classic roguelike tropes, such as randomly colored potions that require identification. However, like its younger sibling RogueLegends: Dark Realms, it emphasizes player freedom, following the philosophy of "even if it's dumb and will get them killed, always let the player do it anyway"—whether that means choking to death on rocks, turning yourself into a werewolf, or other seemingly reckless choices.
The developer is currently working on various other projects.
Recent News
In February 2025, RogueLegends was released on Itch.io as RogueLegends: Original: https://untrustedlife.itch.io/roguelegends-original