Berserk!
Revision as of 02:36, 3 March 2014 by Cactushands (talk | contribs) (Removed dead links and updated theme)
Berserk! | |
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Beta Project | |
Developer | Kornel Kisielewicz |
Theme | Fantasy |
Influences | Berserk Manga |
Released | 2006 Oct 23 |
Updated | 2007 Nov 18 (0.8.5) |
Licensing | GNU GPL |
P. Language | Free Pascal |
Platforms | Windows, Linux |
Interface | ASCII |
Game Length | 15 minutes |
[{{{site}}} Official site of Berserk!] |
Berserk! is a coffeebreak roguelike
Berserk! is a roguelike of tactical bloodshed. All other actions than pure slaughter are taken away, what is left is a tactical game of survival. There is no win condition -- you just try to survive as long as possible.
Two play modes are available. Massacre gives more statistic points to distribute at the beginning and full ammunition. Features constant fodder supply through the game, level is not regenerated which makes cover much more valuable resource. Endless splits enemy horde into waves coming each night. At the end of each fight a named demon arrives at the battlefield, supposedly a commander. Some weapon supplies are restocked, character gains stats point to use or save.
Greatest feature still missing is campaign mode.
Links
- Berserk Forum -- guest forum at the DoomRL forums
- SourceForge site